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Interview with Josh Sawyer
Table of Contents
Page 1: Project Eternity - A Crowd-Funded RPG by Obsidian Entertainment
Page 2: Interview: Part 1
Page 3: Interview: Part 2
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Project Eternity - A Crowd-Funded RPG by Obsidian Entertainment



Josh Sawyer of Obsidian Entertainment was kind enough to respond to a questionnaire interview that I sent him on Obsidian Entertainment's upcoming crowd-funded PC-only RPG, Project Eternity. The first part of the interview focuses on design and mechanics, the second part of the interview are non-Project Eternity related questions, featuring one from Aaron Patel (A.P) and Micah Beaumont (Prawny).

The interview is located on the second page of this article, I thought since many people here will probably not know much about Project Eternity many of the questions that I ask on the second page may not make sense out of context. So feel free to skip to the second page if you just want to read the interview, but for those interested here is some general information about the game.

Project Eternity is a roleplaying game being developed by Obsidian Entertainment in the much loved style of the Infinity Engine games (i.e. Baldur’s Gate, Icewind Dale and Planescape: Torment). The intent of the developers is to combine the central hero, memorable companions and the epic exploration of Baldur’s Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment. The camera view will be isometric, to support strategic, party-based combat for a party of up to 6 members. The combat style will be real-time with pause, but we are told that there will be a number of options to go through the game with very little combat, if that’s what you prefer.

There is a very comprehensive thread over at Sorcerer's Place with all of the current information about the game.

Link to the Kickstarter Campaign

For those who missed out on the Kickstarter campaign, Paypal payment options are open for a limited time. All of the Kickstarter tiers are still available, so if you would like to buy the game for as little as $25 (might be $30 or 35 when it comes out) or are interested in the limited run of boxed copies, now is your chance, just click on the link and the paypal links are on the right of the Eternity page.

Obsidian Entertainment raised over $4.1 Million Dollars from Kickstarter and Paypal to fund the game.

This is an in-game demo screenshot of the first pre-rendered background for the game, which is part of a larger area. The Backgrounds will be 2D images pre-rendered from 3D scenes and painted over by an artist. Areas will contain flipbook and 3D animations over the top of the background, Obsidian have said they will animate the waterfall and the stream in this image along with other environmental effects.


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Discussion (10)
nwm says:7:51am 25/10/12:

needs more tom sawyer

Tratty says:11:05am 25/10/12:

HE SAID MOGWAI!

Bradoze says:6:41pm 25/10/12:

"Obsidian Entertainment raised over $4.1 Million Dollars from Kickstarter and Paypal "

that is fucking crazy!

dardar says:9:29pm 25/10/12:

awesome interview

Archer* says:11:18pm 25/10/12:

How did you get in contact with this guy?

Sensuki says:12:15am 26/10/12:

I asked him on their forums.

Kwan says:4:15pm 26/10/12:

This has been such a success story due to the amazing team they have brought together and that many gamer's who grew up over the lat 80's and over the 90's where able to enjoy many of the games produced by these people. Thus the massive surge of support.

What they produce will blow your mind, so buy it!

Swiftz says:5:23pm 26/10/12:

Nice interview sens, well formatted as well

Spud says:9:34am 27/10/12:

Great read Sensuki. Always nice to hear superb developers creating spectacular new games of all shapes and sizes. Project Eternity is highly intriguing, thanks for the insightful review!

IamGrey says:5:47am 3/4/13:

good one