| Title: | Promod LIVE 2.11 NE |
|---|---|
| Game: | PC: Call of Duty |
| Rated: | |
| Origin: | Australia |
| Filename: | File 1588 - promodlive211_ne.zip |
| Sizes: | 0.4MB (Download) |
| Hits: | 341 Downloads |
| Description: | LIVE V2.11: Changes - Soften smoke edges (also known as r_zfeather) is back to being forced off - Dead chat is no longer automatically handled in public-modes - Promod will properly force player to reconnect to the server if "vid_restart" was called - The "You killed..." text's Y-position can be modified in devmap for movie-makers (see below) - Removed player head-icons from Marines and SAS (stock bug, as opposing teams don't have head-icons) - Fixed planted/defused/destroyed announcer sounds - Promod header will inform about the usage of knife round feature - Specular effect on car-glasses made transparent - Better overall handling of player status icons - The bomb-briefcase is no longer visible in timeout or knife-round - Ability to cancel timeouts by the caller (by calling another timeout) - Ready-up hud will always display own status (important for shoutcasters) - Shoutcaster will automatically follow another player when current player dies - Shoutcasters have ability to spectate another shoutcaster when that shoutcaster is using follow-player-binds - Full map restart is called when server admin changes game type and issues a fast restart - Fixed a bug where a player could sprint longer after planting/defusing - Ragdolls removed because of random behaviour - Added an option for custom map developers to specify default sunlight (level.sunlight) in map script to correctly set with Promod "stock" sunlight option - Strattime and knife round in public-modes are now working properly - Scorebot improvements and fixes - Different game menu adjustments - Dvar-monitor will now display both the old and the new value when change is detected - Before a match starts, a list of dvar changes during ready-up mode is displayed - Some additions to strictly forced server settings - Fixed several issues with bomb-drop - Added training-dummy feature for strat mode, which will only work on listen/local servers with PunkBuster turned off - Added a record-menu which will popup once a player is ready, this menu can optionally be disabled in the quickmessage menu: B-4-5 - Added a sound notification to the last player to ready-up Taken from www.codpromod.com - Can also be downloaded direct from the site |