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Physics Fanatics: Velocity of a projectile.

Started by zkyz on 5:22pm 15/3/10. 524 views and 25 posts, 0 users reading, last post by hitmanx4.

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Well I did an experiment using an air cannon to find the drag exhibited on a cylindrical projectile using different mass/density and pressure/velocity. However, I was not able to obtain light gates at the time, so now I have no measurement for velocity. This is necessary for my results, and I was wondering if anyone could help me in calculating it. I have all dimensions and volumes of the components to the air cannon and projectile, distance and time of flight of the projectile, air pressure within the gas chamber and launch angle.

If anyone could help me calculate the exit velocity of the projectile it would be greatly appreciated.
Posted on Monday, 15th March 2010
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Yeah I want to finish my assignment already. Been wanting to do this since Friday...
Posted on Monday, 15th March 2010
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high speed camera?
Posted on Monday, 15th March 2010
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This is the problem, when we were experimenting, we could not obtain light gates, or a camera.

We were thinking of calculating mathematically. We know the psi at which the particle was fired.
Posted on Monday, 15th March 2010
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should be pretty simple figuring out the speed and velocity of the projectile with he force (PSI) calculations
Posted on Monday, 15th March 2010
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Quote from bazz on the 15th of March 2010:
should be pretty simple figuring out the speed and velocity of the projectile with he force (PSI) calculations
Yes simple, if you know the equations.
Which is what im kinda asking.
Posted on Monday, 15th March 2010
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I guess cybergamer is full of dumb baiting idiots.
Posted on Monday, 15th March 2010
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Getting more help from GotGames which has 3.5x less members than CG...
Posted on Monday, 15th March 2010
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Quote from zkyz on the 15th of March 2010:
I guess cybergamer is full of dumb baiting idiots.
It's actually sort of cheating asking for help.
Posted on Monday, 15th March 2010
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Hmm. thanks for the help anyway community.
Posted on Monday, 15th March 2010
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lol if you're going to be a ****wit to the community before the people who actually know how to help you read your thread, good luck in getting help with anything.
Posted on Monday, 15th March 2010
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What sage said
but srsly - if you have distance and time, that's all you need....

distance/time = speed

150m in 15 seconds

150/15=10metres per second...

"I have all dimensions and volumes of the components to the air cannon and projectile, distance and time of flight of the projectile"
Posted on Monday, 15th March 2010
"RSV1 got me into competitive console FPS" - Hirst "I'm not a genious" - iCeStormz
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Quote from l_w_88 on the 15th of March 2010:
What sage said
but srsly - if you have distance and time, that's all you need....

distance/time = speed

150m in 15 seconds

150/15=10metres per second...

"I have all dimensions and volumes of the components to the air cannon and projectile, distance and time of flight of the projectile"
Um is that a bait or...
Posted on Monday, 15th March 2010
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Quote from l_w_88 on the 15th of March 2010:
What sage said
but srsly - if you have distance and time, that's all you need....

distance/time = speed

150m in 15 seconds

150/15=10metres per second...

"I have all dimensions and volumes of the components to the air cannon and projectile, distance and time of flight of the projectile"
If you actually read the first post, you will see that it says the exit velocity, not the average velocity. Nice try though...
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Quote from Carnage on the 15th of March 2010:
Getting more help from GotGames which has 3.5x less members than CG...

yeah because cybergamer is the place to learn physics, good luck on your assignment.
Posted on Tuesday, 16th March 2010
 
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Physics Fanatics: Velocity of a projectile.