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Avidemo or Fraps?

Started by McLOVlN on 2:45pm 10/4/10. 6,777 views and 30 posts, 0 users reading, last post by goldf1sh.

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I did pretty good making them both look good, however I cant decide on which I should use?? whats your thoughts/opinions?

Posted on Saturday, 10th April 2010
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AVI demo is basically loseless quality [to a certain extent], yet is more of an effort to record. Fraps however is easier to record but has more of a loss in quality [Yet colour correction can make it look similar to avi demo imo]. Comes down to what your prepared to do. Also depends on how you render it.
Posted on Saturday, 10th April 2010
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Thanks TeKKno, also need a suitable resolution to record and render with any ideas?



I liked that resolution but I don't know what it is
Posted on Saturday, 10th April 2010
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Record your footage at 1280x720 also render with 1280x720. Render with H.264 Mp4 or 720p WMV imo

This should help answer some more of your questions
www.cybergamer.com.au/forums/thread/20824/Basic-Movie-Making-Guide/

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Okay..

I have been working with both and here is my opinion on how you should decide what to use.

If you have Windows Vista x64 or Windows 7 x64, you will not get the 1FPS avidemo recording glitch, otherwise if you use a 32bit variant or Windows XP, stick with Fraps, as it will be 20x faster in recording.

If you record with AVIDEMO, you will be using a quantity of 200 screenshots per second,
With FRAPS it would be a timescale of 0.125, sped up 8 times to normal speed, by a recording of 30fps, which will basically give you a total of 240 screenshots per second.

With AVIDEMO, you will not get a laggy recording at all even if you choose to render your clip/movie out in 30fps or 50fps, unlike fraps, where at times your FPS could spike (especially if you are recording at 50fps), your final footage will come out choppy.

To keep the Audio in sync with the Video recording, your method of recording must be divisible by 1000. This is why people choose to record avidemo at 200.

1000/1000 = 1 (use this to record really smooth slow motions parts)
1000/500 = 2 (use this to record really smooth slow motions parts)
1000/250 = 4 (I was going to use this for bullets movie, but when playing the footage back in the vegas project, it seems to stagger more than 200)
1000/200 = 5 (optimum for smooth quality video)
1000/100 = 10 (I used this for the last remanence, and it severely limits the smoothness of the footage when slowing down the footage - do not recommend)
1000/50 = 20 (don't even bother..)

If you record with FRAPS at the timescale mentioned above, you will find that your gun will finish shooting before the recorded sound does stop (or vice-versa, cant remember), and will have to chop up your sound clip to sync each bullet which is a pain in the ******* ass, thus you are limited to what timescale you can smoothly record your footage at.

A severe advantage with utilising AVIDEMO is for the custom antialiasing/anistropic filtering options your graphics card drivers offer you to increase. This is where AVIDEMO shows that it can produce a better recording image, than fraps, and then carry it on to the final render.
I currently cannot show any screenshots to prove this, as I cannot find the thread Mazarini posted on tek-9 about a year ago, but in short, this thread outlined with pictures showing the difference when you went to your NVIDIA control panel for example, and forced all the graphics options to record at a higher quality.

Even if you think your graphics card will lag and won't record smoothly, you record in AVIDEMO as it records screenshot by screenshot, not at a constant framerate like FRAPS does, in which since your graphics card options are so high, FRAPS will skip some screenshots, because your computer is lagging behind, to keep up with the capture rate demand.

If you begin to think... ohhh whats the point of doing all this extra shit with avidemo when it can be simply done with fraps, without these extra options? If you are making a movie, and want to learn and get better at this stuff, you might as well give it your entire shot, to make it look as best as you are able to, so people can appreciate your work.

People need to try and raise the bar in Australia, to compete with overseas movies, since I am sick of seeing a lot of crap being lazily made by people, with next to no effort, to make it look better.


PS: In regards to tekkno's post,
I record my footage in 1280x960 4:3, then crop in Vegas to 16:9 to get the 16:9 widescreen look so,
1. The footage doesn't look zoomed out
2. The text is nice and easy to read.
3. The footage doesnt look ******ed when you play around with the cropping/light effects tool.

I find it basically looks a lot more clean.

I recorded remanence in 1280x1024 cropped to 720, so this screenshot looks similar in what I was describing.




Best of luck McLovin in making your movie, I hope this helped ^^^

(Makes me wanna make a detailed avidemo tutorial now.. rofl)
Posted on Saturday, 10th April 2010
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wow cheers hektik wish I read this before I tryed to do my own thing this is what I did using Fraps



Audio is a bit stuffed but the quality is pretty nice how do I fix the audio glitch but?

Edited once, 10/4/10 - 5:13pm.
Posted on Saturday, 10th April 2010
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Hektik has explained it quite well.

I've always used fraps, mainly because of the 1fps glitch but now I really appreciate how much time it saves me, so even when I get Windows 7 I may still use fraps. For a quick clip, just .25 timescale in game then x4 in Vegas (120 fps), if I need to speed it up more I use velocity. For a proper clip or movie, .125 timescale on 25 or 30 fps depending on how I feel, so therefore its 200 or 240 when I multiply it in VDUB this is an extra step but once you get to editing in Vegas its just nice clean timescale 1 200+ fps gameplay that's almost identical to avidemo.

The ONLY set back I experience from using fraps (sound isn't a problem for me for various reasons) is the way it is not perfectly accurate framerate wise, which means if you try an effect that involves multiple layers of the same video it can get tedious but its still manageable. For example:

http://img12.imageshack.us/i/remzycotwscreenshot7.jpg/

The same frag but different graphics = different framerates, therefore its hard to execute these kinds of effects.
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Thanks crank, although I'm still not sure on how it works when you use a timescale of .25 then x4 in sony vegas how do you adjust the sound with it as well? I am a vegas noob
Posted on Saturday, 10th April 2010
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Fraps with /timescale 0.25 in-game (1/4 speed) and then import the footage into vegas and speed it up by 4.

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Well I record all sound separately so I've never had that issue. :[

That dude looks like hes about to go b1g aye matt... ;]
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do u always use full size in fraps? or half size? I find i get lag in full size...
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Pretty sure i got dr0pT, Fraps is my fav <3
Posted on Saturday, 10th April 2010
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Crank know of any good sound recording programs? might use AVI demo for little projects and need to find a good sound recording program
Posted on Saturday, 10th April 2010
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Crank uses his own program... can't remember the name but it involves installing drivers and such.

I can vouch for using Sony Soundforge. Really solid program
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Fraps for sound
Posted on Saturday, 10th April 2010
 
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Avidemo or Fraps?