ProMod Tournament:
Group Stage: Begins 7:30pm Friday 8th May
Groups of 4 teams.
Finals: Sunday 10th May
Format TBA. Will depend on numbers.
ProMod Ruleset:
Match Rules:
1. Each match consists a single map played twice (two halves)
2. Each half is setup with the following game settings.
3. The hosting team should always be the attacking team. The hosting team swaps at the halfway point (the new attacking will be host)
4. Each half consists of 8 rounds (16 rounds total)
5. Aggregate scores taken from each half to decide map winners.
6. Players found to be using incorrect perks [via KillCam] will forfeit the map
4v4 Search and Destroy
Round length: 2.5 minutes
Bomb timer: 45 seconds
Plant time: 5seconds
Defuse time: 7.5 seconds
Multi bomb: Disabled
Score limit: Unlimited
Round switch: Never
Team Options:
Spectator Mode: Team Only
Wave spawn delay: None
Force re-spawn: Enabled
Radar always: No
Friendly Fire: Enabled
Player Options:
Number of lives: 1 life
Re-spawn delay: None
Max Health: Full
Health Regeneration: Normal
Allow Kill-cam: Enabled
Allow Sprint: Enabled
Game play Options:
Head shots only: Disabled
Allow perks: Enabled
Allow air support: Disabled
Old school mode: Disabled
Hardcore mode: Disabled
Kit restrictions:
Assault Rifles: All
Sub Machine Guns: P90 is the only restriction
Light Machine Guns: None
Shotguns: W1200 only
Sniper Rifles: M40A3 and R700 only
NO MMG [turret]
Attachments: Grenade launchers, Red Dot Sight, ACOG disabled.
Perk 1 : Bandolier
Perk 2 : Stopping power
perk 3 : Dead Silence or Extreme Conditioning (Deep Impact and Iron Lungs options for Sniper Only)
Grenades: Smoke, Flash or Stun grenades.
TEAM ROLES
1x M16 [Mandatory]
1x Sniper [Mandatory]
1x fully automatic gunner [Assault or SMG or Shotgun]
1x SMG or Shotgun
Note: MAX OF 1 AK74-u per team (Either the 3rd of 4th members has the AK74-u, never both)
Note: Players may ONLY change their team role before the match begins and during the half time break.



