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Quick MOH BETA Review

Started by Talnoy on 12:58pm 18/6/10. 5,651 views and 91 posts, 0 users reading, last post by neg.

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First Impression:

Wow, as a BF COD and CSS player (cod the least) i found the game to be very very responsive, FPS was 2.5x higher than BFBC2 but im assuming thats due to the lack of fragmented destructable objects in the maps which didnt bother me at all. IT RUNS SMOOTH.

The gun sounds are somewhat dull and muted which didnt bother me in the slightest, there wasnt some horrid muzzleflash you cant see through and the rego....oh my god the rego...i have a known bad net connection and it was so refreshing to be getting major hits on what i aimed at instead of 1hit1miss.

Is there recoil? not that i can see and if there is its negligible but i think thats counterbalanced with the fact that it takes a good 5 chest hits to down someone so the kills still come fast and its purely speed and accuracy wins which is never going to bother me.

The grenades are good, they arent ultra splash and if anything i was throwing them in streets to make a brief smoke cloud so i could cross. They fly slow through the air so you can avoid them as its easy to see them coming so they are more tactical than overpowered.

Downsides?

About the only one i could really notice was the trash flying around in the air, i move around ironsighted 80% of the time and all that free floating debris is something of a pain with the ironsights as your eyes are constantly flickering towards movement thats floating debris.

Was it fun?

God yes, the gameplay was fluid and dynamic, there are alot of objects on the maps so you need to be very focused as you move around and you really have to look around constantly as the enemies can be anywhere. The map designs are good they are complex but also structured so you can still go ok, we are now spawning in this region my choke points are here here and here.

It will be interesting to see how the MP game modes pan out but from all objective perspectives this game was made just as much for comp play as it was for pub gaming.

8/10
Posted on Friday, 18th June 2010
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Chances of a beta cup? o.O
Posted on Friday, 18th June 2010
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o.O
Posted on Friday, 18th June 2010
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Not unless i can get servers
Posted on Friday, 18th June 2010
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Sounds intruiging
Posted on Friday, 18th June 2010
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Thanks for the write up Talnoy, you didn't get the key in use error?
Posted on Friday, 18th June 2010
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EB told me they don't get beta keys till 21st...fml
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I tried entering the "Limited Edition" code which was inside my BFBC2 case, and the MoH beta site accepted the code, then said "Code in use". I found that very interesting.

Anyone who has the limited edition of BFBC2, try entering that code, see if it works.
Posted on Friday, 18th June 2010
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nicee
Posted on Friday, 18th June 2010
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[00:01] x5.Presto [WD]: I cant hear MF over the sound of my 5k Cheque ~ TEK9 Cinema - http://www.youtube.com/moomiaowoof
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Quote from Talnoy on the 18th of June 2010:
Not unless i can get servers
Dare you to get some
Posted on Friday, 18th June 2010
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Without the ability mod/ban certain attachments weapons this game will be an utter competitive failure.
Posted on Friday, 18th June 2010
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i know this probably has been answered but are beta keys available for non pre-orderers?
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Quote from Rafreakee on the 18th of June 2010:
Without the ability mod/ban certain attachments weapons this game will be an utter competitive failure.

this has been brought up, and the response was these will be able to be turned of/editred within the new rcon setup
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For the half hour I've played it seems to be very promising
Posted on Friday, 18th June 2010
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Are there Australian servers yet?
Posted on Friday, 18th June 2010
 
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Quick MOH BETA Review