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Rules [LOCKED]

Started by haymo on 2:36pm 30/10/10. 325 views and 1 post, 0 users reading.

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Rules differ slightly depending on the competition. Please use this as a basic guideline but check your own competitions rules.

Map Pool:
Determined by competition.

Attitude and sportsmanship:
Players must have good sportsmanship in and out of game. Smileys/binds must not exceed 8 characters and must not be spammed. This rule is determined under admins discretion.

Servers/Ping:
All matches must be played on private servers. Servers spawned by players must give the password to an admin upon request. The location is determined by the server which gives the least difference in ping, regardless of which player has the lower ping. In the result that both players have the same difference in either server then Perth and Sydney are given priority over Adelaide. (Sorry Adelaidians!)

Replays:
All demos must be kept for 7 days and must be available for upload upon request by an admin. (cg_autoaction 1 - autorecord) It is recommended that all division 1 players upload their demos after their matches to allow for the community to watch them; this also goes for division 2 and 3 players if they wish.

Spectators:
Spectator(s) are permitted to watch these games if both players agree on the allowing the spectator. Spectator(s) must leave the game upon request by either player. Admins are permitted to spectate.

Pauses:
Players are allowed 1 timeout per map. Any more timeouts will result in forfeiting the map.
Admins can also pause the game if the player starts having problems. Admins pauses can be for a maximum of 5 minutes. The pause reason is negotiated from a player to the admin in game, at the admin/referee's discretion to accept/deny the reason should it not be worthy. Please notify an admin if you think you may need an admin to be present.

Forfeits:
Players have 15 minutes from the scheduled time to ready-up in-game. This is slightly flexible under your opponents and the admins discretion. If both players fail to organise their match and neither player has made an effort both will be given a forfeit.
Forfeiting matches will result in possible removal from the competition and disclusion from future competitions. Please if you feel you cannot play your match contact an admin and your opponent and maybe we can work something out. Forfeiting finals where you would usually receive a prize will result in not receiving the prize.

Warm-up:
As stated under forfeits, players must start their match within 15 minutes of the scheduled time. Between maps players are allowed 5 minutes of warm-up. This is flexible under your opponent and the admins discretion.

Drop-outs:
Understandably players are occasionally met with problems which will keep them from playing multiple matches or the rest of a competition. If this is the case please talk to an admin about it and we can help. Drop-outs may result in a late inclusion or byes.

Lagging/disconnections:
The players are given one time-out per map. They can also request an admin if they suspect they will be lagging bad. If a player disconnects and is in the lead within the first 5 minutes the map will be replayed. If a player disconnects and is not in the lead, or disconnects after the first 5 minutes- bad luck or not -the map will be forfeited. This rule is flexible under your opponents and the admins discretion.

Aliasing/Account lending:
If it is determined that a player is aliasing under a different account than their known alias, or if a player is playing for someone else/lending their account for someone to play for them then the players will both be removed from all competitions and banned from future competitions. Any admin impersonating will result in a ban.

Cheating:
Cheating will result in a personal ban.

Note: Any rules that are broken will result in punishment determined under the admins discretion. Anything which defames CG or the sponsors will result in removal from the competition and a ban.
Posted on Saturday, 30th October 2010
 

Rules [LOCKED]