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CODBO: Day1 : Ron1n

Started by Talnoy on 5:58pm 10/11/10. 4,962 views and 41 posts, 0 users reading, last post by dardar.

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The single player has pretty much conformed to the same call of duty archetype that has been used since the original game albeit much faster paced with quicker intervals. Personally get pretty bored of the 'on-rails' style as it tends to feel more like an interactive movie then a true game experience. Having said that, the sound I thought was amazing, the animation and the voice work for the characters was excellent and for the most part the texturing and visuals were decent (although I found you'd occasionally get really ugly looking textures popping up here and there, particularly on the character models which for the most part look gorgeous)

Story was a bit all-over-the-place but the variety of having different time zones and weapons from the different 'missions' kind of made it worth the fragmented narrative. While it's unlikely to ever happen, I wish they'd try their hand at having a more sand boxed single player in the future. The whole "interact with the glowing yellow objective" has been done to death.

Multi-player is a disgrace. Honestly, while I'm not dumb enough to not appreciate the nature of server loads and the stress the initial release causes, the lag issues in this game are another example in an ever increasing long line of launch failures.

I'd expect this kind of rubbish from someone like EA/Dice (BFBC2) but seriously, now Call of Duty too? Funny how I don't remember EVER having this issue with any of the original games or games in general back in the day. The browser is terrible as well. Anyone else remember the days of COGS, All Seeing Eye etc and how easy it was to find and join servers? If they are so intent on making us log into master servers etc to play, how about spending 5 minutes creating a feature rich browser that works?

All that aside, the game (when it's smooth) is pretty fun and the guns/rego all feel pretty solid. I'm not so sure about the map design although they at least don't feel too cluster****ed and aren't full of exploding cars (exploding barrels need to go though) So yeah, while it will probably be a decent game and they will fix the issues, it still feels like a massive slap in the face having to put up with this crap from a franchise that clearly has enough money behind it to do better.
Posted on Tuesday, 9th November 2010
A passage from the book of vet...
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Why cry about barrels tbh...barrels are amazing
Posted on Wednesday, 10th November 2010
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Quote from ron1n on the 9th of November 2010:
All that aside, the game (when it's smooth) is pretty fun and the guns/rego all feel pretty solid. I'm not so sure about the map design although they at least don't feel too cluster****ed and aren't full of exploding cars (exploding barrels need to go though) So yeah, while it will probably be a decent game and they will fix the issues, it still feels like a massive slap in the face having to put up with this crap from a franchise that clearly has enough money behind it to do better.

this is the apart i agree with you the most, had no lag only 70 fps for 20 minutes earlier and was having quite a fun time, when lag issues are fixed it sure will be a goodgame. nuketown easily best map so far ;D
Posted on Wednesday, 10th November 2010
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maps are fun

but some are abit too big for a cg match
Posted on Wednesday, 10th November 2010
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Quote from ron1n on the 9th of November 2010:
Story was a bit all-over-the-place

hasnt it been like that in every CoD game? i still got no idea wtf is going on in the stories.
Posted on Wednesday, 10th November 2010
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hey ron1n hows it going
Posted on Wednesday, 10th November 2010
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some of the maps arnt going to be good at all for cg, some of them have 5 different routes ( not rly just exagerating ) but its pretty much going to be one on one, then whoever wins will rush down there ( providing someone else isnt there too ) and flank the **** out of the other 4 routes
Posted on Wednesday, 10th November 2010
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Quote from applepie on the 10th of November 2010:
some of the maps arnt going to be good at all for cg, some of them have 5 different routes ( not rly just exagerating ) but its pretty much going to be one on one, then whoever wins will rush down there ( providing someone else isnt there too ) and flank the **** out of the other 4 routes
Soooooooooooooo its going to a harder game ^______^
Posted on Wednesday, 10th November 2010
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Array - Best Map so Far
Posted on Wednesday, 10th November 2010
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Quote from bombomboy0 on the 10th of November 2010:
Array - Best Map so Far
lol dont care if ur baiting or not but i actually agree

( if its the one i think it is )

its the one with that circular balcony and that fountain rite?
Posted on Wednesday, 10th November 2010
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No that's Villa.
Posted on Wednesday, 10th November 2010
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nuketown oans all
Posted on Wednesday, 10th November 2010
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villa will work competitively
Posted on Wednesday, 10th November 2010
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Quote from applepie on the 10th of November 2010:
Quote from bombomboy0 on the 10th of November 2010:
Array - Best Map so Far
lol dont care if ur baiting or not but i actually agree

( if its the one i think it is )

its the one with that circular balcony and that fountain rite?

Array is the snowy mountain map with the massive satellite in the middle.

Villa is probably my favourite map atm, probably the best 'competitive' map in the rotation. ^
Posted on Wednesday, 10th November 2010
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Posted on Wednesday, 10th November 2010
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CODBO: Day1 : Ron1n