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Universal Anticheat 3

Started by spachala on 1:33am 21/1/11. 5,176 views and 31 posts, 0 users reading, last post by Swiftz.

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OP
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For the upcoming Kingston HyperX Knockout Cup, CyberGamer will be using Universal Anticheat 3 (UAC3) as the anticheat client for this competition.

I have put together some instructions of how to get it working.

Instructions:
1. Download the UAC3 client from here: http://www.uac3.com/install3.exe
2. After installing and running the program, select "Create Account" from the login screen.
3. After the account has been created, login using your credentials.
4. Click "Play" and click ok (wait for the 15 second timer to run out)
5. Enter the Match ID given to you by an admin for your specific match
6. Select "Call Of Duty BO" (DO NOT SELECT ED) from the drop down menu.
7. Tick the "Start Scanning" box and then load Call of Duty: Black Ops.
8. Verify that UAC3 is working correctly by clicking on the arrow button (click refresh if necessary) and you should be labelled as "active". If you are shown as "inactive", verify that the above steps have been correctly followed.

After you have loaded CoD:BO; to check if all players have correctly loaded into the right MatchID, click on the arrow to reveal the list of players who have currently loaded into your MatchID on UAC3. Click refresh for an updated status. It is up to the captain of each team to check that all members from both teams appear on the "Player List" of UAC3.

If you have any questions or queries, please feel free to post them below.

EDIT: If anyone wishes to test if their UAC is working, you can use the matchID of "kctest" to make sure you have no problems in running the client.

Edited once, 21/1/11 - 2:12am.
Posted on Friday, 21st January 2011
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Could of been posted earlier, but sounds good
Posted on Friday, 21st January 2011
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sooooooooounds good catching hackerrsrsrsrsrs.
Posted on Friday, 21st January 2011
Redding: Shut up Edge, I cant hear you because you're talking"
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can someone post a list of disallowed dvars?
Posted on Friday, 21st January 2011
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Quote from yellow on the 21st of January 2011:
sooooooooounds good catching hackerrsrsrsrsrs.
Posted on Friday, 21st January 2011
Vas
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all good
Posted on Friday, 21st January 2011
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Quote from yellow on the 21st of January 2011:
sooooooooounds good catching hackerrsrsrsrsrs.
:/
Posted on Friday, 21st January 2011
[16:35] fray` entice.razer: i'm not a cunt, i'm just a boundary pusher
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Quote from Vas on the 21st of January 2011:
I got error 740 and apparently it requires elevation!?

go play ontop of a mountain
Posted on Friday, 21st January 2011
Redding: Shut up Edge, I cant hear you because you're talking"
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Quote from yellow on the 21st of January 2011:
Quote from Vas on the 21st of January 2011:
I got error 740 and apparently it requires elevation!?

go play ontop of a mountain
Posted on Friday, 21st January 2011
"putto is GAY (confirmed)" (c) Murph 2011
Vas
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Quote from yellow on the 21st of January 2011:
Quote from Vas on the 21st of January 2011:
I got error 740 and apparently it requires elevation!?

go play ontop of a mountain

go take a long walk of a short pier
Posted on Friday, 21st January 2011
KZL
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Quote from Bardno on the 21st of January 2011:
can someone post a list of disallowed dvars?
Posted on Friday, 21st January 2011
Nothing but game.
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UAC3 hey... Hopefully this time around it gets a little more support than no2 did. No2 was a promising program but became to hard to use due to several different issues it had. Hopefully all that has been rectified.

Is there any significant differences between no1 and 2 that you know of Spach?

P.S For MW2 we used the CG match number for the matchid. Was simple and effective and less work for the admin team.
EG www. cybergamer.com.au/matchdetails/12345
In that instance the id would be 12345.
Just throwing it out there, you may have a better or just as good way

Edited once, 21/1/11 - 10:06am.
Posted on Friday, 21st January 2011
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yeah lets hope its nothing like UAC2 which was a peace of shit
Posted on Friday, 21st January 2011
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Quote from Tratty on the 21st of January 2011:
P.S For MW2 we used the CG match number for the matchid. Was simple and effective and less work for the admin team.
EG www. cybergamer.com.au/matchdetails/12345
In that instance the id would be 12345.
Just throwing it out there, you may have a better or just as good way
Yes, the match details ID would normally be used. For the kingston cup however, the matches won't be scheduled through CyberGamer, but will be done manually hence an autogenerated match ID will not be available.
Posted on Friday, 21st January 2011
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I've tested it out and it runs fine for me.
Posted on Friday, 21st January 2011
 
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Universal Anticheat 3