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Black Ops LAN Config & Thoughts

Started by Sent1nel on 12:48pm 28/1/11. 2,067 views and 47 posts, 0 users reading, last post by sistem.

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OP
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Hey all,

I'm interested to hear peoples thoughts on settings & rules for Black Ops LAN's. Specifically what maps should and shouldn't be played? What server settings if any do you feel should be set and what perks & weapons should be limited? Don't get bogged down on the details or if certain aspects cannot currently be implemented - I'm really looking for what everyone feels should be done.
Posted on Friday, 28th January 2011
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Quote from Sent1nel on the 28th of January 2011:
Hey all,

I'm interested to hear peoples thoughts on settings & rules for Black Ops LAN's. Specifically what maps should and shouldn't be played? What server settings if any do you feel should be set and what perks & weapons should be limited? Don't get bogged down on the details or if certain aspects cannot currently be implemented - I'm really looking for what everyone feels should be done.

Bare Bones Snd. That is no perks no attachments. No Lmg's no Auto snipers, pistol only secondary. No famas / Aug. Frag grenade only and smoke only. your set to go

Maps not played: nuketown, firing range.
Posted on Friday, 28th January 2011
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No G11/AUG/FAMAS
Posted on Friday, 28th January 2011
We will now celebrate with the adding of chocolate to milk.
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Just use the CG rules that were defined for the Kingston Cup:
http://www.cybergamer.com.au/forums/thread/199968/Kingston-HyperX-Cup-Revival-Thread/
Posted on Friday, 28th January 2011
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AU PC Mod
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All talk of G11 stops here, it's fine.
Posted on Friday, 28th January 2011
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Server config

CODE:
// Call of Duty - Black Ops
// Configuration file


// 'Client' Settings
//
sv_disableClientConsole "0"
sv_reconnectlimit "3"
sv_timeout "240"
sv_zombietime "2"
g_inactivity "0"

//
// 'Server' Settings
//
g_allowvote "1"
g_password "fun"
sv_hostname "CG Black Ops Server"
sv_floodProtect "4"
sv_maxPing "0"
sv_maxRate "25000"
sv_minPing "0"
sv_privateClients "0"
sv_pure "1"
sv_kickBanTime "0"
sv_vac "1"

//
// Universal Match Settings
//
g_allow_teamchange "1"
g_deadChat "0"
g_speed "190"
g_pregame_enabled "0"

scr_fog_disable "1"
scr_game_allowkillcam "0"
scr_game_allowfinalkillcam "0"
scr_game_deathpointloss "0"
scr_game_onlyheadshots "0"
scr_game_prematchperiod "15"
scr_game_suicidepointloss "0"
scr_game_spectatetype "1"

scr_game_perks "0"
scr_game_hardpoints "0"
scr_game_killstreaks "0"
scr_hardpoint_allowdogs "0"
scr_hardpoint_allowhelicopter_comlink "0"
scr_hardpoint_allowradardirection "0"
scr_hardpoint_allowsupply "0"
scr_hardpoint_allowhelicopter_gunner "0"
scr_hardpoint_allowcounteruav "0"
scr_hardpoint_allowhelicopter_player "0"
scr_hardpoint_allowmortar "0"
scr_hardpoint_allownapalm "0"
scr_hardpoint_allowrcbomb "0"
scr_hardpoint_allowairstrike "0"
scr_hardpoint_allowauto_turret "0"
scr_hardpoint_allowauto_turret "0"
scr_hardpoint_allowradar "0"


scr_hardcore "0"

scr_player_allowrevive "0"
scr_player_healthregentime "5"
scr_player_maxhealth "100"
scr_player_sprinttime "4"
scr_player_suicidespawndelay "0"
scr_player_forcerespawn "1"

scr_team_fftype "1"
scr_teambalance "0"
scr_team_teamkillpointloss "1"
scr_team_teamkillspawndelay "0"
scr_team_teamkillerplaylistbanpenalty "0"
scr_team_teamkillerplaylistbanquantum "0"
scr_team_allowHardpointStreakAfterDeath "0"
scr_teambalance "0"
scr_team_kickteamkillers "0"
scr_team_teamkillspawndelay "0"



//
// 'Match' Settings
//
scr_allowannouncer "1"
scr_allowbattlechatter "0"
scr_disable_attachments "1"
scr_disable_equipment "1"
scr_disable_cac "0"
scr_disable_contracts "1"
scr_disable_tacinsert "1"
scr_game_perks "0"
scr_game_hardpoints "0"
scr_game_killstreaks "0"
scr_intermission_time "15"
scr_game_graceperiod "0"
g_teamchange_keepbalanced "0"


//
// 'VoIP' Settings
//
voice_deadChat "0"
voice_global "0"
sv_voicequality "3"
g_voiceChatTalkingDuration "500"
sv_voice "1"

//
// 'Search and Destroy' Gametype Settings
//
scr_sd_bombtimer "45"
scr_sd_defusetime "7"
scr_sd_globalbattlechatterprobability "0"
scr_sd_game_spectatetype "1"
scr_sd_multibomb "0"
scr_sd_numlives "1"
scr_sd_planttime "5"
scr_sd_playerrespawndelay "0"
scr_sd_roundlimit "0"
scr_sd_roundswitch "6"
scr_sd_scorelimit "13"
scr_sd_timelimit "1.75"
scr_sd_waverespawndelay "0"

//
// Playlist dvars
//
playlist_enabled "0"
playlist_excludeMap ""
playlist_excludeGametype ""
playlist_excludeGametypeMap ""

At the moment we are using the following for CG rules

No FAMAS/AUG
No Shotguns
Bolt-Action Sniper only
Smoke Grenade only
Frag Grenade Only

For maps we are using Crisis, Grid, Hanoi, Havana, Jungle, Radiation, Summit, Villa, WMD
We decided to not use Firing Range (but it could be given a go), Cracked, Launch or Nuketown.

Edited once, 28/1/11 - 1:05pm.
Posted on Friday, 28th January 2011
"World going one way, people another, yo"
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Moderator
G11 is awesome!
Posted on Friday, 28th January 2011
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get rid of crisis
Posted on Friday, 28th January 2011
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gameplex since 2003 ~ [20:09] tal ~ secondrate: man I had to work all day [20:09] tal ~ secondrate: so shit
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wake up, jungle is the only culprit for removal.
Posted on Friday, 28th January 2011
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Quote from Sensuki on the 28th of January 2011:
We decided to not use Firing Range (but it could be given a go)

I haven't scrimmed Firing Range before, only played it on pub. Mind enlightening me what the problem is with the map?
Posted on Friday, 28th January 2011
[15:42] Archaic.MSI e〤tacy: you forget adminMSI can do what we want half of us play with wall hacks :P <3
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Just clone the CG rule set and maps, btw i dont see what the problem with crisis is.
Posted on Friday, 28th January 2011
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PC Platform Mod
Quote from motion on the 28th of January 2011:
get rid of crisis

I Agree with this.. remove crisis and put in firing range

Use what Sensuki posted for LAN events currently. A few things will change when modtools actually gets released though.
Posted on Friday, 28th January 2011
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remove crisis please

Nothing wrong with G11
Posted on Friday, 28th January 2011
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Quote from eDGe~ on the 28th of January 2011:
Just clone the CG rule set and maps, btw i dont see what the problem with crisis is.
Posted on Friday, 28th January 2011
YOUR FUCKED!
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Motion ya grub, Crisis is a great map. Cracked needs a fps boost, something chronic.

Where's justen been? he playing BO?
Posted on Friday, 28th January 2011
 
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Black Ops LAN Config & Thoughts