Great thread - will read again
1. The game is already very competitive.. There are clear choke points already which you will have a fun time holding off/ attacking! I must admit I don't like the "__% complete" objectives.. (maybe just end it at the end of the doc run and make the doc run bigger.. and easier to defend the final extraction point). If you actually do the objectives on pub instead of ramboing you will notice that it does have a great competitive feel to it.
2. Would like to see damage reduced on rifle and the reload speed increased.. so it resembles the rifles seen in the previous games (not the mauser!)
3. If you guys even had any idea about this game when it was in development, you would have noticed the interview with the developers about how they were designing and building this game specifically for xbox360 cause if it's great development tools etc
4. No player names/ health/ arrow drawn over/ above the player models in a comp config would be nice
5. Wit > x222c
Posted on Monday, 10th August 2009