Recently we have been burning through new providers like Tony Abbott in a pair of budgie smugglers and we need yet another one.
The key problem is that the old Quake 3 engine is easily exploitable to "requeststatus" attacks via the ETDED.exe file on Windows machines. The upcoming
money competition has been delayed because of this issue.
Zeta Servers Support Ticket Info:
Click to viewQuote from Zeta Servers Support - 19/08/2011 22:04:
Hope the server has done what its needed for you.
However during our checks today we saw that your Enemy Territory server was uploading at 1MB/s. This is not normal. I searched into it more and found a bunch of IP addresses which were exploiting the getstatus requests. Currently there is no fix to this for windows, however it has been reported that changing from the default port (27960) helps.
We want to do our best to resolve this issue as much as you would as it can effect the performance of the server due to the large number of requests going to your server.
I was wondering if you'd authorise us to change the port number of your server to a non default port.
Please let us know as soon as possible and we will get this sorted out for you.
Quote from Zeta Servers Support - 25/08/2011 20:52:
We have continued to monitor your server, and it is still being effected by the exploit. We still have not located a fix, and i've discussed this matter with management and we have decided to terminate all Wolfenstein Enemy Territory Servers at the end of the billing period to investigate fixes to this problem so we are able to bring clients a reliable and high performance server.
I have refunded your payment to us for next month and have set your server to auto terminate at the end of the month. I apologise for this, however we believe it is the best option while we look for other options.
If you have any questions about this, please let us know and we'd be happy to answer them.
Quote from Zeta Servers Support:
... today we saw that your Enemy Territory server was uploading at 1MB/s
So as you can see they had no choice but to take down our server.
The only option we have now is to find a provider or someone that host Enemy Territory on a linux machine. This is because the only known fix for the issue is to run a script that bans IPs that send statusrequests over a certain size.
More info
here and the script info
here.
If anyone can help with finding a suitable provider etc it would be greatly appreciated.
Posted on Saturday, 27th August 2011