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AA3 Patch 3.0.6 news

Started by Trepid!ty on 7:20pm 9/9/09. 1,245 views and 17 posts, 0 users reading, last post by tox.

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OP
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Quote from Phoenix:
The next patch, which is rather large, is taking a bit longer than the others due to the numerous items being covered by it. We have released 5 patches since launch which was a little less than 12 weeks ago. This means we've been averaging a patch roughly every 2.4 weeks. Guys, please...can you give us a break? We're working as quickly as we can, but we do want to get things right.

If we push a patch out too quickly, and it fixes nothing or breaks something, what would that solve?

One of the problems is that we have so many threads covering the same topic, that it's difficult to respond to all of them. About a week ago I posted that we would have some news for you shortly. With the holiday weekend things were delayed a bit, but I should have an update this coming week.

By update I hope he means patch (doubt it)


ah would have helped if i read the rest of the post...

unbury below for the wall of text full list, or I've picked out the more interesting ones further down

Edited twice, last edited 9/9/09 - 7:37pm.
Posted on Wednesday, 9th September 2009
Post by: Trepid!ty Buried by: Trepid!ty +
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The important ones:

  • Medic treatments will work when victim is within a vault mantle
  • volume without triggering the vault mantle action
  • Fixes weapon vanishing when player crouch/slides after a grenade is
  • thrown
  • Fix for going prone weapon vanishing after grenade toss
  • Added numerous Server Browser enhancements for performance
  • Activates primary weapon after sprinting if player no longer has a
  • weapon
  • Weapon is now unzoomed/lowered when changing weapons

  • Interrupted reloads now return to the previous weapon fire mode
  • Fixes issues related to loadout at spawn
  • Fixes leaning players not being able to be hit in the head

  • M249 reload should be corrected for soft bag ammo

  • Multiple fixes to interrupting weapon reloads. Interrupted reloads
  • should no longer allow you to fire while reloading or meleeing

  • Fix for quick weapon swap inconsistency

  • Fix for melee working through walls if enemy soldier up against
  • opposite side of wall

  • Fix for players being pushed to wrong walk speed state after
  • transitioning between raised sights up and sprinting. Now restores previous state correctly

  • Support for joining a server from the aa3game.exe command line (use
  • format "+connect <IP Address>" and optional "+password <password>". You will still need to log into the game but immediately after logging in you will join the specified server.


Still missing some really important things like more maps but we'll see...
Posted on Wednesday, 9th September 2009
Post by: grokZZy Buried by: Trepid!ty +
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too late.
Posted on Wednesday, 9th September 2009
revenge is a dish, best served cold...
tox
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what's this for
Posted on Wednesday, 9th September 2009
tox
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just kidding
Posted on Wednesday, 9th September 2009
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glad this came out just in time

just in time before the community dies

oh wait...
Posted on Wednesday, 9th September 2009
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so this is gonna get all the players flooding back? isnt that your dream trep?
Posted on Wednesday, 9th September 2009
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About time...
Posted on Wednesday, 9th September 2009
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Quote from m!keY on the 9th of September 2009:
players flooding back
Flooding back? Sorry did you think there were players to start with? It hasn't started yet...
Posted on Wednesday, 9th September 2009
tox
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Quote from Trepid!ty on the 9th of September 2009:
it hasn't started yet...

the ladder or the actual recruitment tool itself trep?
Posted on Wednesday, 9th September 2009
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AusAA3, like 1.x it won't start until it's good... I don't see where people are getting confused about this...

It's not like it has some deadline to meet or window of opportunity that it has to be ready for - it's an "ongoing" development free game.

For the purposes of competition on CG, when it's at a stage where the community and the game is strong enough to support a competition - we'll have one.
Posted on Wednesday, 9th September 2009
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PUG Administrator
This is great news:

By the way:
Quote from Phoenix:
If we push a patch out too quickly, and it fixes nothing or breaks something, what would that solve?

WOW should've thought about that way before releasing a ******* buggy game mother ******s.

wtb tourney mode kthnxbi.

Edited once, 9/9/09 - 9:08pm.
Posted on Wednesday, 9th September 2009
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glad this came out just in time

just in time before the community dies

oh wait...
Posted on Wednesday, 9th September 2009
 
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AA3 Patch 3.0.6 news