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Hit detection fix

Started by Trepid!ty on 1:15pm 10/9/09. 1,492 views and 12 posts, 0 users reading, last post by BaD_SeRb.

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OP
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Quote from SgtSVJones:

What is a HotBox you might ask? The HotBox is the invisible field that is drawn on every character that is responsible for proper, finely tuned, modern FPS hit registration. Since it is disabled in AA3 by default, many many people can blaze away at a person in game and not hit them. Hopefully this will be fixed next patch Many thanks to c3.paulv2k4 for this discovery.

1.)Navigate to
Code:

%ProgramFiles%\USArmy\America's Army 3\AA3Game\Config
or
Code:

%ProgramFiles%\Steam\Steamapps\Common\Engine\Config
or its equivalent in your server's directory and find DefaultGame.ini and AA3Game.ini

2.) Start with DefaultGame.ini, but these changes will need to be made to both files in order for them to work. Open DefaultGame.ini using Notepad (or your favorite text editor) making sure to CHECK "always open with notepad" if your computer doesn't already know to open .ini's in notepad. Press Ctrl+F to bring up the find box and search for "Hotbox". You should see something similar to the following bit of code
Change the following to: TRUE
Quote:
[AA3Game.AGP_PlayerController]
bEnableHotbox=FALSE
bHotBoxActive=FALSE
bAutoCenterHBOnWeaponRaise=FALSE



The original fix can and should be done client-side in addition to this next fix.[list]1.) Searching (Ctrl+F again) for "Hotbox" in AA3Game.ini players can and should be able to find this piece near the very bottom of the file.

Change the following to: TRUE
Quote:
[AA3Game.AGP_TrainingPlayerController]
bEnableHotbox=True
bAutoCenterHBOnWeaponRaise=True
Source: http://forum.americasarmy.com/viewtopic.php?t=307643
Posted on Thursday, 10th September 2009
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This may be the issue we've been blaming on netcode \ lag problems.
If this works as advertised and they get the AU server browser filter in 3.0.6 it'll be a lot more enjoyable.
Posted on Thursday, 10th September 2009
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May also have to make the ini to "read only" to prevent the game from changing the ini back to the default
Posted on Thursday, 10th September 2009
Posts by: Burning, m!keY Buried by: Trepid!ty +
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please stop wasting your time posting in threads you have no interest in and nothing to contribute
Posted on Thursday, 10th September 2009
Post by: spazz- Buried by: Trepid!ty +
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get a life mikey n burning lolta
Posted on Thursday, 10th September 2009
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PUG Administrator
really not a fan at its current state either but can only can get better and if you don't like the game dont bother posting
Posted on Thursday, 10th September 2009
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Quote from Trepid!ty on the 10th of September 2009:
please stop wasting your time posting in threads you have no interest in and nothing to contribute

please stop breathing dud.

a message from your friendly nieghbourhood spiderman.
Posted on Friday, 11th September 2009
Knightstalkers - Keeping Kleenex in business since 2003
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lmao.
Posted on Saturday, 12th September 2009
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What a waste of a patch though... 1.2 or so gig and all the major gameplay bugs are still there. Only improvement is that the main menu screen loads about... 0.5secs faster. I'm sure things were fixed, but none that are noticeable while playing.

However, more people are actually playing the game now.
Posted on Saturday, 12th September 2009
 

Hit detection fix