The SteelSeries CGo Season 3 S&D/TDM/Doubles & CTF Finals have now begun! Teams have been competing and hard at it since July; the ranks are set and the finals have just begun! As usual, we'll try to give you guys as much coverage and info as possible on the matches that take place.
Every image and finals detail below will be updated throughout the duration.
Best of luck to all participating teams and members! Below you'll find all the information you need regarding the finals series.
Challenges:
During the Finals, the COD Admin team will set up your matches each week. We simply arrange the two teams to verse each other, meanwhile one team chooses some times to offer and the opposing team chooses a time to select. The team which is ranked higher will be able to offer the times, whilst the lower rank will be able to accept the time. Other than this, it's exactly the same as the current CGo ladder, except you don't get to click 'Challenge' - the Admin team effectively does.
Challenges will be issued every Monday. This allows teams to get their matches done Monday-Monday. All challenges and matches must be complete by the start of the next round of finals.
Rosters:
Any players not rostered on or before the roster lock date (6th September, 2011) will be ineligible to play finals. If for what ever reason any team does not have the required number of players to compete in the finals they will be moved out of the top 8.
Schedule:
CGo S3 Finals Begin
Finals Round 1: 20th September - 27th September
Finals Round 2: 27th September - 4th October
Finals Round 3: 4th October - 11th October
Grand Finals: 11th October - 18th October
CGo S3 Finals Conclude
Spawn Choice:
The higher ranked team chooses their first spawn for maps 1, 3 & 5. The lower ranked team chooses their spawn for maps 2 & 4.
Maps:
This finals series includes 3 finals rounds of a best of 3 maps, then best of 5 maps for the Grand Finals. The maps and their order can be found below their corresponding Finals images.
Search and Destroy
Finals Round 1: Cracked / Havana / Hanoi
Finals Round 2: Grid / Villa / Summit
Finals Round 3: Hanoi / Cracked / Villa
Grand Final: Villa / Cracked / Summit / Grid / Havana
The rules will be exactly the same as the current CGo Season. These rules can be found here:
CGo S&D Rules.
Team Deathmatch
Finals Round 1: Cracked / Havana / Hanoi
Finals Round 2: Grid / Villa / Summit
Finals Round 3: Hanoi / Cracked / Villa
Grand Final: Villa / Cracked / Summit / Grid / Havana
The rules will be exactly the same as the current CGo Season. These rules can be found here:
CGo TDM Rules.
Doubles
Finals Round 1: S&D-Nuketown / DOMO-Havana / SAB-Cracked
Finals Round 2: S&D-Firing Range / DOMO-Summit / SAB-Havana
Finals Round 3: S&D-Cracked / DOMO-Nuketown / SAB-Firing Range
Grand Final: DOMO-Firing Range / SAB-Summit / S&D-Nuketown / DOMO-Havana / S&D-Firing Range
The rules will be exactly the same as the current CGo Season. These rules can be found here:
CGo Doubles Rules.
Capture the Flag
Finals Round 1: Summit / WMD / Hanoi
Finals Round 2: Havana / Radiation / Firing Range
Finals Round 3: Cracked / Villa / Grid
Grand Final: Havana / Summit / Hanoi / Radiation / Firing Range
The rules will be exactly the same as the current CGo Season. These rules can be found here:
CGo CTF Rules.
Additional Information
All matches will attempt to have a Referee present. Hosting can still be done half/half, however neutral hosts are often preferred. Both teams must agree to use the specific neutral hosts connection for the match.
All other settings, rules and procedures stay as they have been for the entirety of season, unless otherwise mentioned above.
Much Love,
CoD Admin Team
Adohh / Britt / GooseJuice / kritikal / Neori / OzFalcon / Razmac / Twilife
Edited twice, last edited 20/9/11 - 9:58pm by Twilife.
Posted on Tuesday, 20th September 2011