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MW2 Latest Released Info

Started by Arseynimz on 4:36pm 16/9/09. 13,845 views and 200 posts, 0 users reading, last post by crank.

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So it's all pub stuff, but sounds very rofl. No real info on the game types which is what I'm keen to hear about........

www.computerandvideogames.com/article.php?id=223209

Quote from "NEW MAPS":

A quick description of some of the new maps we've played...

Afghan: A rocky desert area with the ruin of a jumbo jet in the middle. We'd avoid hanging around here for too long as it's surrounded by some high cliffs and bunkers that snipers will love. We suspect most of the action will come at the top and bottom of the map where caves and ledges make everything a bit more intense.

Favela: A claustrophobic shanty town broadly divided into high-up rooftops and narrow ground level passageways.

Highrise: A more unusual urban setting, Highrise comprises of a half-finished highrise building with interior and exterior areas and a series of metal beams high above that can be used a sniper points. If you're clever it's possible to work your way from one side of the map to the other without being detected to launch a surprise attack from behind.

Quote from "PERKS":

Perks are now upgradeable - each perk has its own 'challenge'. When you've completed it you unlock a pro-version of the perk.

There are obviously a whole load of new perks but so far we've seen:

Bling: This gives you the ability to use two attachments on a single weapon, ie. you can tote the red dot sight and the grenade launcher at the same time.

Scavenger: Using this you grab ammo from enemy corpses automatically, ensuring you never run out of grenades.

Commando: Rubbing in the humiliation of a melee kill even further, the Commando perk gives you longer range on your stabbing attacks.


Quote from "KILL STREAKS":

Fist-pumping when you unleash one, potentially devastating when someone unleashes one on you, kill-streaks are back, upgraded and renewed. As well as the unlockable AC130, already teased by Infinity Ward via a much-analysed YouTube video, these are your basic kill streaks:

Get 3 kills: UAV - So how's this different to the last UAV from CoD 4 you might well ask? Ah, well you see, you can shoot this little bugger down.

Get 4 kills: Counter UAV

Get 4 kills: Care Package - By calling in an airdrop with a smoke grenade, a random reward is jettisoned to you. We've seen it give out a simple ammo refill and an instant advanced kill streak. Which was nice.

Of course, these are open to rest of the players on the map too, and show up on their radars. The tactical side of this is they can be used as cannon-fodder magnets.

Get 5 kills: Sentry Gun

Get 5 kills: The Predator Missile - This fly by wire missile not only lays the smackdown on its targets but also gives you a brief aerial view of the battleground so you

Get 6 kills: Precision airstrike

Get 7 kills: Attack helicopter

Get 11 kills: AC130

Quote from "DEATH STREAKS":

These are aimed at assisting less able players (read n00bs) and are the opposite of the Kill Streaks. If a player dies four times in a row without scoring a kill they are awarded a bonus (which has to be unlocked first). Here's the two we saw. (We died three times on PURPOSE, of course):

Copycat: This is the first you unlock and gives the player the chance to steal his killer's class for one round. Now they can see what it's like to have a good weapon.

Painkiller: Gives players an extra ten seconds of health after they respawn.

Quote from "SECONDARY WEAPONS":

You are no longer limited to a pistol as your secondary weapon. Available to you are a selection of machine pistols, shotguns and rocket launchers.

We can see this pleasing (spit) career snipers the most, as now they have a more powerful option if they get caught in close-quarters. Those rocket launchers come in useful for blowing UAVs AC130s and choppers out of the sky too.

Quote from "ATTACHMENTS":

These no longer refer to just red dot sights and scopes (which are still there), in MW2 attachments refer to 'skills' as well. The already revealed 'Akimbo' attachment for example allows a player to dual-wield weapons, and 'Rapid Fire' which is kind of self-explanatory. Suppression has also been made available on sniper rifles.

Quote from "NEW SWAG":

To up the ante in the war zone Infinity Ward has added a number of new weapons that you'll be able to use in your special grenade slot. We can see advanced players becoming experts with these very quickly so our advice is get in there early:

Semtex Sticky grenades (Anyone remember how good the sticky bombs were in TimeSplitters 2? No? Oh.)

A throwing knife (Getting killed by this is going to suck.)

A blast shield (Offers greater protection from explosions)

Tactical insertion (Sounds like it should be painful, but actually grants you the ability to chose your own respawn point. Useful for nobbling the person who just killed you from behind).

Quote from "RIOT SHIELDS":

By swapping out your primary weapon for a riot shield you can completely change your strategy. You're limited to using the riot shield as a defensive wall (it takes a fair few bullets) to distract and hold up an enemy but the advantage is you can can cave their heads in with it as well. If you swap to your secondary weapon the riot shield is hoisted onto your back to act as an ass protector.

Incidentally, using the riot shield in objective based matches like capture the flag still gets your team points, even if you are just using it as a distraction method rather than to kill enemies.

Quote from "CALLSIGNS":
Callsigns are a new way of rewarding players. Acting as a kind of big customizable plaque, they pop up when you get a kill or perform a specific action. Callsigns include a title, an insignia (not tied to your level), a background (there are loads of these to unlock) your gamertag and rank. More on these when we've explored them a bit.
Posted on Wednesday, 16th September 2009
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Sounds awfully gay.
Posted on Wednesday, 16th September 2009
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tactical insertion, that doesnt sound good, but im guessing it would be restricted.
Posted on Wednesday, 16th September 2009
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More info from the various other sources who have attended the IW event:

Quote from RudeDog:
The big questions are Mod tools, dedicated server bits as well as Linux support.

- They are all on the list however as of right now it looks like they will not be in the box or be released on day 1.

How well will IW support the PC side of the game, once released

- They are committed to the PC side of the game and will support it as IW has supported their past titles.

- Their co-op special forces mode will be invite only, no dedicated servers for co-op

- They are currently looking very closely at steam for match making via online play

- They will be using the same type of master servers as Modern Warfare. They are not using GFW

- There will be DLC however it's up to their parent company in regards to how DLC will be distributed (paid, delayed, or sponsored) - nothing has been decieded yet but they are looking to support MW2 for a very long time via DLC

About admin features

- The bad news is there will be a lot of console type features, which Jason did not go into detail. There was not much in regards to dedicated server type features. He did say "some cool features" but was more or less talking about console side of the game and what they would port over to the PC

I asked the silent treatment towards the PC side of this game.

- I was told it was because they are all hands on deck to get the console game into Microsoft Xbox 360 certification. Once that is done, they will be working on the PC side. It sounded like there was not much done as of yet.... hello the game going to be released soon.

Based on the answer I got above, I asked about the release date for the PC version.


- I was told as of today, it's on schedule and they don't see a delay.

Will there be a console or PC demo/beta

- No and No. Neither version will have any type of demo. Jason said, they feel their customers want them to spend all their time on the game and not distracted by a demo/beta
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Keeps sounding worse and worse upon every bit of released information.
Posted on Wednesday, 16th September 2009
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pro-version of perks, picking up grenades automatically so u dont run out. siiiiiiiiiigh
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Any mention of how easy it will be to mod? Same as cod 4?
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all that stuff will go with the moding. shud be good
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lol games r so bad
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Everything that was most annoying in COD4 pub has just been upgraded, multiplied and made more appealing for nubs to use, thanks IW!!!
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useless information
Posted on Wednesday, 16th September 2009
Zenappi "Best maps. Its shamefull if there is not even signle decent pilot in whole coutry. I guess that kinda countrys doesnt deserve win."
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Ultimately everything will be booted for a comp mod, but should provide lols in pubs, and on the positive side, a lot of longevity for the game.

Most interesting is Rudedog's comments from his brief interview he had...... PC is still to be worked on thanks to XBOX Certification....... *sigh*
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Quote from chuCkie on the 16th of September 2009:
all that stuff will go with the moding. shud be good
haha cod4 is your favourite game ever isnt it.
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slogga on the teenagers of today "I dont hate them, i just dont care if they die."
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this game will bring the vets back...



zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Posted on Wednesday, 16th September 2009
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maps sound not so good, and the airplane one sounds like mp_airfield and mp_bocage
Posted on Wednesday, 16th September 2009
 
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MW2 Latest Released Info