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SOF2 compared to CSS [LOCKED]

Started by zaraffas on 1:22pm 15/12/11. 746 views and 22 posts, 0 users reading, last post by pathogen.

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OP
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How is it that a game as good as SOF2 has completely died.

YET!
A shitty as game like CSS is still so competitive.
Posted on Thursday, 15th December 2011
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really dont understand how you can "compare" these two games together.

they are nothing alike.
Posted on Thursday, 15th December 2011
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What would you find different between the two rotax?
Posted on Thursday, 15th December 2011
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really... do you really need to ask that question..

they play NOTHING alike.
css requires aim, where as sof2 doesnt.
css requires teamwork/strats, where as sof2 doesnt.
css has a money system, so you have to take into account when to buy and when to do eco rounds, where as sof2 is just full of ak's and shotguns.

the whole feel of sof2 was more of an arcade run around shooter, where css has some techincal points to the playstyles.
Posted on Thursday, 15th December 2011
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^
Posted on Thursday, 15th December 2011
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PS3 Graphic Designer
derp.
Posted on Thursday, 15th December 2011
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I lol'd all over. Sorry but you should never compare 2 games that don't play the same. It makes you look like an idiot.
Posted on Thursday, 15th December 2011
ENGLISH POWER!
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Brandon you're cute and all but you're a moron, no offence.
Posted on Thursday, 15th December 2011
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1>6 > Sof2 > CS:S > Cod
Posted on Thursday, 15th December 2011
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Quote from ApexjE on the 15th of December 2011:
1>6 >Cod > Sof2 > CS:S
let me fix that
Posted on Thursday, 15th December 2011
Asterix: you sound like a piece of shit, Asterix: please do not contact me again (c)
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nope, mine was correct.
Posted on Thursday, 15th December 2011
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I basically meant the age of the game.
Posted on Thursday, 15th December 2011
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Quote from rotax on the 15th of December 2011:
really... do you really need to ask that question..

they play NOTHING alike.
css requires aim, where as sof2 doesnt.
css requires teamwork/strats, where as sof2 doesnt.
css has a money system, so you have to take into account when to buy and when to do eco rounds, where as sof2 is just full of ak's and shotguns.

the whole feel of sof2 was more of an arcade run around shooter, where css has some techincal points to the playstyles.

CSS is as much a herp-derp game as SoF2, if not more.

It's a pity SoF2 died off, at least it wasn't a console ****** game.
Posted on Thursday, 15th December 2011
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oh, it hurts to be this good.
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Quote from terror on the 15th of December 2011:
Quote from rotax on the 15th of December 2011:
really... do you really need to ask that question..

they play NOTHING alike.
css requires aim, where as sof2 doesnt.
css requires teamwork/strats, where as sof2 doesnt.
css has a money system, so you have to take into account when to buy and when to do eco rounds, where as sof2 is just full of ak's and shotguns.

the whole feel of sof2 was more of an arcade run around shooter, where css has some techincal points to the playstyles.

CSS is as much a herp-derp game as SoF2, if not more.

It's a pity SoF2 died off, at least it wasn't a console ****** game.

I do remember -=V=- always had good strats for scrims and teamwork.
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i had SoF2 since release, don't know why i never played the MP portion of it :\ was to busy playing mohaa and 1.6 back than.
Posted on Thursday, 15th December 2011
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SOF2 compared to CSS [LOCKED]