Iplay Internet cafe
DATE HAS BEEN CHANGED TO SATURDAY AND SUNDAY
Price pool: -
February Playoffs
Date:
11-12 February 2012
Time:
9am - 10am Check-in and Walk-in registration
1pm Tournament starts
$10 registration person
time not included
1. 600$ prize money plus 40 hours per person
2. 300$ prize money plus 20 hours per person
3. 100$ prize money plus 10 hours per person
Details
Teamsize: 5on5
Map: Forest of Calvadar
Match mode: Best of 3 map; Double Elemination
Meetingplace: Iplay Netcafe at 10am
Host: The team on the left side of the matchsheet got the right to host the game and coin flip for sides and 1st ban.
Location: Shop 4 33 Lorne Street, Auckland City New Zealand
Phone: +64 (09) 309 88 97
Questions : Pasi@iplay.co.nz or marketing@iplay.co.nz (not me) or contact me ingame on SexyGurl, idling in Clan IPlay and Clan Game Masters
Open: 24 hours 7 days a week
RULES
1.2 GAME SETTINGS:
- Drafting Mode: Banning Pick
- Banned Hero: none
1.3 MATCH PROCEDURES:
Matches are played according to the tournament structure and the schedule provided by the tournament officials.
Participants are encouraged to keep themselves informed about the schedule in order to avoid any delay or default loss.
The following procedure must be applied in order to decide draft order and game side: the match will begin with a coin toss by the admin. The winner gets to pick Side / Pick order, and second team will choose the remaining option.
If it's a BO3 or BO5 game, then /roll 1 2 in the first game, while in the next games the teams swap sides and draft-start every time a new game is to be played.
1.4 TEAMS AND PLAYERS:
Each team must have a team captain who has to introduce himself to tournament admins our staff ; he will be the main reference for any issues may arise. It can be one of the team's players or a team manager.
The team captain must remain the same person during the entire tournament.
An active player is bound to one team throughout the whole tournament period. Playing for multiple teams in the same tournament will result in disqualification for involved teams.
A team that plays with a non-registered or non-approved player will have a default loss for every game where that player participated, and the player will be banned from the tournament.
1.5 REFEREES (OBSERVERS):
Only the following observers are allowed:
• Admins and allowed members (by admin staff). It's mandatory to let admins observe upon request (penalty: Game Loss or Disqualification)
•Shout casters and streamers are allowed to join.
1.6 GENERAL BEHAVIOUR:
Participant teams and players must always have good manners and respect other players and the Admin/organization staff.
A team may receive a warning, default loss or disqualification if one of his players commits any of the following:
- refuses to follow tournament official rules
- uses insulting language
- makes fun of the opponent players or the admin staff
- shows an unsporting behaviour
- tries to scam admins
A player may receive a warning or ban if he commits any of the following:
- refuses to follow tournament official rules
- uses insulting language
- makes fun of the opponent players or the admin staff
- shows an unsporting behaviour
- tries to scam admins
In any of the above cases, if admins are not present, the game has to be played till the end and the replay/screens be sent to the admins for investigation.
1.8 INVESTIGATION REQUESTS
For any complaints and problems may arise, teams can request an investigation by admins.
Investigation requests must always come with adequate and enough proofs. Requests with inadequate or no proofs will not be handled.
Admins reserve the rights to take decisions which are unquestionable.
2. GAME PLAY RULES
2.1. GENERAL RULES
Backdooring:
- Backdooring is allowed
Sharing of Items:
- Sharing of items is allowed as long as the game permits.
Item Restrictions:
- There are no item restrictions
Abuses & Exploitation:
** Hero Trapping (Warning or Game Loss):
Intentionally trapping enemies into trees or holes they cannot get out off for more then 2 mins is not allowed.
** Pause/Resume Abuse (Warning or Game Loss): You may pause at the beginning of the game to wait everyone to arrive (maximum of 3 minutes). If the 3 minutes passed, then you must resume and do the hero drafts.
From this point on pausing without any valid reason is disallowed. Resuming the game without the other team confirming that they are ready is not allowed either. Teams that are constantly pausing or resuming to ruin the game will receive a game loss. If someone pauses the game without a valid reason will receive a warning.
** Creep Blocking (Warning or Game Loss):
Creep blocking permanently is not allowed but creep slowing/delay or luring is allowed. It is not allowed to block creeps with the help of spells, such as fissure, sprout etc. it is only allowed to use the hero model to intercept with creeps (accidental blocks are okay, as long as the fissure - for example - was directed at an opposing hero).
** Base Entrance Blocking (Warning or Game Loss):
It's not allowed to block the base entrance for defensive purpose with the help of spells, such as fissure (accidental blocks are okay, as long as the fissure - for example - was directed at an opposing hero)
*** Bugs Exploitation (Warning, Game Loss or Disqualification):
No Exploitation of any known old or new bug discovered during game play. No excuses will be entertained. Ignorance is not an excuse. Participants/Teams are expected to know what these bugs are. Participants/teams that experience any abnormal game play are advised to inform the marshal on duty immediately.
Definition of "bugs" :
- Anything abnormal which will give a player/team an unfair advantage.
- Anything which will cause interruption/fatal error to the game.
Cheating (Disqualification):
Any kind of cheat is strictly prohibited.
** The game has to be played till the end in any situations match ID sent to the replay admins for investigation.
*** If the game did not crash, then the game has to be played till the end and the replay match ID be sent to the admins for investigation.
Before the Match(Warning, Game Loss or Disqualification):
**Team in different regions should decide on a neutral host location that is suitable for the match(server with the overall lowest ping for both teams). Make sure to test the server for lag/spike before the match commences.
***Teams in the same region should use a server located in that region. If the teams cannot agree upon a neutral host location then the server will be decided by a match admin.
During the Match(Warning, Game Loss or Disqualification):
**In case of an in-game dispute, pause the game and contact a match admin.
***If both teams cannot agree on a decision or an admin is not available, the remainder of the match will be played out and the teams can submit the replay match ID for an admin review/appeal afterward.
****Teams are allowed to remake the game if a remake vote succeeds.
After the Match(Game Loss or Disqualification):
**The game is over when:
- One team vote concedes.
- 2 or more players on the same team say ff and leave
- The World Tree or Sacrificial Shrine is destroyed.
***The match ID must be submitted by one of the team in the match comments.
2.2 DISCONNECTIONS:
Disconnect and unable to reconnect back before the first hero has been killed: teams must take a screenshot with open scoreboard and send the replay match ID, the match has then to be remake in Normal mode(AP) with the same heroes/lanes.
Disconnect after the first hero has been killed:
a) If the game has been going on for the 10 minutes, then consult the rule below. If not then the game continues without the disconnected player.
b) If the game was on going less than 10 minutes before the disconnection of a player and unable to reconnect back, then the game has to be remake unless:
- the team losing their player wants to continue without a reload
- the other team destroyed at least one rax and they wish to continue
- If team 1 have killed 5+ heroes more than team 2 during the time from the disconnection and unable to reconnect, then the disconnect is in the favor of team 1 which may choose whether to continue the match or remake the game. For example: at the time of the save game the score is 35-35 and at the time of the disconnection the score is 42-37 for team 1
A token counts for 1 kill
A tower counts for 3 kills when calculating this, down.
If neither team is in advantage then an admin should be consulted, unless teams can agree to a decision by themselves.
If the players or the host pulled off, then there will be consequences of that action.
If a disconnected player is not able to be present within the default time of reconnecting, games should go on without him.
After a remake all players have to pick the same heroes as before, buy the same items and must go to the same starting lane. On initial creep contact, the players may change their lanes
If the same player disconnects more than 5 times, then the opposing team may choose to continue the match without him (the opposite team is allowed to continue without the disconnected player starting from the 5th disconnection).
It is allowed to use a disconnected hero, but it is not possible to give his items to other players. The items may either stay on the disconnected hero, or be sold so the money is dispersed among the remaining players. Consumables are allowed to use up.
Whenever there's a problem that you can't decide just by reading the rules, then always contact one of the admins. You can contact them on the tournament official IRC channel or by posting in the tournament forum section.
In case of dispute without reasonable proofs, game has to be replayed.
3. PENALTIES AWARDED:
Player Warning: after a warning is given, the game goes on. If a player accumulates 2 warnings during a tournament, he will be banned to play the next game. If the player received his 3rd warning, he gets perm banned from the tournament.
Team Warning: if a team breaks one of the minor rules or several of its players are warned during a game, then the team receives a warning. If the team collects two warnings, then their last game where they broke the rules will be resulted as a Loss for them no matter what the in game result was. Upon receiving the third warning, the team gets disqualified from the tournament.
Game Loss: game loss given to a team means that the team loses the current game no matter what the result of that game is. A win would be awarded to the opponent instead.
Disqualifications: A team disqualified will be ejected from the tournament. They will not be able to further continue the current event. None of their players on the roster are allowed to join any other teams during the tournament. Using any of these players as ringers will result with the disqualification of the team using them.
Bans: A player banned is no more able to play any of the tournament's games. Dodging the player's suspension by fake/multi-accounting will result in the disqualification of the team.
We wish all the teams good luck and having lots of fun playing!
We reserve the right to change the rules in the future.
Edited 3 times, last edited 10/1/12 - 8:34pm.
Posted on Saturday, 7th January 2012