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Uniforming Rulesets - Discussion

Started by glock- on 1:46am 30/1/12. 3,937 views and 98 posts, 0 users reading, last post by MasterShrive.

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Posts from the thread "BF3 CGo Ladder Weapon Restrictions clarification" have been split into this thread.

I expect this thread to have proper discussion, any trolling or stupid posts will be removed.

Edited once, 30/1/12 - 1:47am.
Posted on Monday, 30th January 2012
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eh ive changed my mind, rather all unlocks no tubes now lmao

mainly coz since the time we were deciding dice added large amounts of random deviation to guns coz they dont like people being able to aim at stuff too well so now many bullets just fly off in a random direction and the unlocked weapons arent as bad, secondly, there are several different rulesets in aus now which is shit , id rather see like an 8v8 and a 4v4 matching international rulesets
Posted on Monday, 30th January 2012
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Quote from Nutshot on the 29th of January 2012:
I really had to laugh when I saw the rules, The weapon restrictions are ridiculous lol

Why does everyone equate making a game competitive by making it as similar to cs as possible?

I agree you need a ruleset to make a pub game playable in a competitive format, but bf3 on cg is now a joke. It seems cg has changed from providing a ladder environment to the community to pandering to a few teams...

octal ->

At the time the format was made it was appropriate, however many of the weapons have since been patched or are in the process of being patched. There are definitely still weapons in the game that are ******ed beyond belief balance wise, but given the amounts of rule sets and the way competitive BF3 is going internationally I see little reason to remain with 10v10 stock weapons.

I personally will most likely be pushing for EU format for CGi S1 and CGo S2 (8v8 unlocks), unless the community tells me otherwise. Most likely be a poll going up near the beginning of CGo finals about it.

I'll add to this also a quote by Dynamic.D1spatch which I think sums it up pretty well:
Quote from d1spatch:
"There have been very few FPS games that have not required tweaks for competitive play. Counter Strike has always been one of them, and that is a combination of the devs caring about the competitive community, as well as them not including absurd, crutch-like weapons that destroy the gameplay dynamics. Call of Duty 1 and 2 were the same way, and required no pro mod in order for them to work competitively. However, once the devs began to realize their potential to earn more money and increase their player base by including weapons like the noob toob and other bogus weapons, you end up with games like CoD4 and all of the Call of Duty's to follow, all of which have required pro mods in order to succeed. The point is that there are very few FPS games nowadays that don't require tweaks in order for them to work competitively, and Counter Strike will continue to be that game because it's highly skill dependent and doesn't include bogus weaponry."
Posted on Monday, 30th January 2012
Denmark and Finland are the last Scandinavian teams in the cup and today they are facing each other in what many refers to as "The real Final"
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Not sure if you guys have been playing the same Alienware rules as the rest of us, but just in case you were and the terminology has confused you: unlocks are the unnecessary garbage you put on your guns and non-stock guns are those things that are so easy to use that I am confused as to wether I feel more embarrassed about buying a professional laser gaming mouse and a mousepad with precision enhancements only to use something so easy I could be using my old ball mouse or sharing the same gene pool as the pub players who rely on them as a crutch.

8v8 works better for some maps and I am sure most people would agree that those maps are significantly better when played with fewer people. Don't see it being practical for a longer ladder unless some of the better B2K maps prove to be good and are added as standard map choices.
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actually we have been playing those same alienware rules and weve been playing them against much better opposition than australia has to offer, and id have to say its a lot more fun with all weaps bar tube, even then i dont have any issues with the tube, but others in the team do.
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Maybe you should put a bit more info in your OP. What is this, a 'random meaningless discussion thread' or does this actually have an effect on CG?

If so, IMO I'd like to see CG go to 8v8 all unlocks (ban the tube if you want).

Why?

Alienware for one. Two side by side ladders 8v8/10v10 means completely different strats, some maps are entirely reversed with just two players difference. I don't think anyone wants to be playing 8v8 and 10v10 simultaneously. 8v8 has been proven to work worldwide, even on maps we aren't willing to even attempt.

Kharg 8v8 is for some reason popular outside of AU. I guess we should try it.

With 4v4 this is THREE formats running at the same time constantly.

As for weapons, like I said before, constantly swapping between rulesets is a nightmare and will cause lots of issues especially with lower tier teams. The weapons themselves are different now than before thanks to DICEs destructive patches. Lasers and flashlights are still lame, I wouldn't care if they were banned.

Playing against other teams outside of Aus is also difficult when we don't play with the same rulesets as they do.

If we don't change now it should at least be considered after S1 ends. FTR squad rush is a lot better without stocks.

TL;DR: nty to 4v4, 8v8, 10v10. Don't want to play with different rulesets for each ladder.
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Both EU and US do 3 different formats, I don't think that's the main issue. Having unlocks on/off is.

ESL for example has 4v4 SQR, 5v5 CQ, 8v8 CQ while TWL has 4v4 SQR, 8v8 CQ and 12v12 CQ. 8v8 appears to be the most consistently played format competitively for what it is worth.

Unlocks however change the game completely, both EU and NA have started banning tubes (NA only recently) due to how powerful they are and I believe they also ban frag rounds for some of them. This is what makes strats completely different between the competitions and I personally think that for CGi to be a league of the best teams in aus it has to mirror the most lucrative competitions, as that is what they will all be practising.
Posted on Monday, 30th January 2012
Denmark and Finland are the last Scandinavian teams in the cup and today they are facing each other in what many refers to as "The real Final"
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Yes, drop the cg bf3 ladder to 8v8 or keep it at 10v10, make it everything goes. End thread.

No need for a huge discussion, just agree amongst the few admins in the admin team and make an announcement. People will play regardless. The only thing that these discussion threads are doing is highlighting how stupid everyone is, and how little foresight they had.

Edited once, 30/1/12 - 2:36am.
Posted on Monday, 30th January 2012
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We've played a few international teams in squad rush, and it's quite amazing how the manage to outplay based on equipment. They all utilize the recon kit very well, managing to lock down areas with the T-UGS, and spawn beacon is obviously very useful.

I was very very pessimistic and very naive about international games, but after a few games, it's amazing how the game handles with higher pings. This really opens up the opportunity to really play on a international scale, and having a ruleset that mirrors the EU and Na competitive scene would be most beneficial.
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deltz being the dumbest person on CG has taught us many valuable lessons. I agree that we should not make the same mistakes again. If it works for the uncompetetive players it will work for us.

Also, the three formats definitely is the main issue. To say it's not is just ******ed. If you aren't allowed to change the ladder now, then just say that, don't pretend it's not the issue.
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Quote from SadAct on the 30th of January 2012:
Playing against other teams outside of Aus is also difficult when we don't play with the same rulesets as they do.

I think you'll find the latency a bigger problem than the guns.

Remember the guns we're talking about are too easy to use; going from stock guns in CGo to non-stock in other formats is not as challenging as you're making it out to be.

If the strongest argument for switching to non-stock is to make it easier to play overseas then why are we even bothering with this thread?
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I have not read any posts in this thread but I think it's about da rulesets

stock is so ******* boring :\

no painting/lasing, no mortar, no jav, no thermals on tank

spawn beacons and tugs are fun

ez
Posted on Monday, 30th January 2012
i make thios game lost
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I've played like 20 scrims already with players from US and EU, against rivaL, B-Team Gaming, Dynamic, and loads of other random teams, latency does obviously factor in a lot more than it normally would, but with this netcode it's really not a huge issue. The games pretty playable on 400+ ping, and you can play international teams with 150ms ping if you use west coast US servers.

As for why this thread exists: Alienware if you weren't aware :s

And playing international teams is way more fun, have you tried it? Because from all the points you're making it sounds like you definitely haven't.

Like darkness said, stocks were fun, but now it IS just boring. 4 guns, that's all it is.
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It would be disappointing to allow full laser designating/jav/smart shells for the ladder, personally I consider them to be a disgusting addition to the game, that can really ruin the core gameplay.

I also consider it to be pretty ridiculous to turn around now and say '4 guns is boring'. I mean, what the ****, game ain't about pickin' yo guns. As far as I am concerned the old arguments still apply, the question is just whether we want to disregard those arguments solely to comply with a foreign ruleset that everyone here first said was shit.

Edited once, 30/1/12 - 2:54am.
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Quote from SadAct on the 30th of January 2012:
Also, the three formats definitely is the main issue. To say it's not is just ******ed. If you aren't allowed to change the ladder now, then just say that, don't pretend it's not the issue.

It isn't the issue. There's nothing wrong specifically with having 3 formats, and jumping between them doesn't change all that much unless your going from unlocks off to unlocks on. What is the issue is the 4ish different rulesets.

You know I can't change the ladder, I told you that a few hours ago.

As for soflam etc. Has anyone played canals etc. lately with everything allowed? How'd it go?
Posted on Monday, 30th January 2012
Denmark and Finland are the last Scandinavian teams in the cup and today they are facing each other in what many refers to as "The real Final"
 
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Uniforming Rulesets - Discussion