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MP_Season Viable?

Started by Millah on 1:55pm 1/2/12. 4,217 views and 93 posts, 0 users reading, last post by Swiftz.

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Okay so there has now been 2 threads on potential maps for the upcoming CGi/m/a and open season. Cluster has taken off by the looks of it, teams are scrimming it constantly and the feedback from people is really good. It looks as if this map will almost be a certainty to appear in the rotation. Castle on the other hand had potential, but just had too many bugs and problems... I was not able to get into contact with the map maker so it looks like we are going to have to give this one a miss.

The next map we will have a look at is a remake of the popular CS map Season. This map was made by Nick and nd. It has been reworked quite considerably to make it more suitable for Cod4.

Here's a few snaps of the map:













After scrimming it a few times already and running around playing HQ, it seems really really good. The map itself is made very well, the textures and design is very appealing on the eye. Its not a standard brown/cream coloured map like Strike/Backlot/Cluster. No problems or bugs have been found yet, as Nick has already thoroughly tested it many times with many people.

Game play wise.. It seems a little defence sided, but nothing to crazy. Solid strats and smokes for pushing into the bombsites will be a huge key to winning rounds on attack. SMG's will be strong in the alleys and hallways when pushing, while the AK's and scope will be effective in the mid section and for holding corridors, It seems really balanced for all guns.

I urge everyone to chuck this on their server just like they did with Cluster and give it a run for the next few days and post some feedback explaining why they think its good or bad.

Here's a link to the map. Some people are having trouble with Mirror #1, so just click on the other Mirror if you are.

www.cybergamer.com.au/files/2429/

Edited once, 1/2/12 - 2:20pm.
Posted on Wednesday, 1st February 2012
VOXEMINOR Millah' - www.voxeminor.com
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Looks awesome.
Should be good to see what happens.
Posted on Wednesday, 1st February 2012
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made by Nd and Nick**
Posted on Wednesday, 1st February 2012
nd - Who is he?
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if its anything like cs version, yes.
Posted on Wednesday, 1st February 2012
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THAT LOOKS SICK I JIZZED
Posted on Wednesday, 1st February 2012
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just from loving the map on source i say two thumbs up
Posted on Wednesday, 1st February 2012
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Quote from Millah on the 1st of February 2012:
made by Nick

not_viable
Posted on Wednesday, 1st February 2012
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I don't like it personally
Posted on Wednesday, 1st February 2012
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I'm still personally skeptical of it. Though maybe when I give it a try, it will be fine

(Just thinking about the boost at B catwalk, mass smoke mid, vents rotates with sound).
Posted on Wednesday, 1st February 2012
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Played it once, it is a very confusing map.

***n tunnels and rooms everywhere.

Having said that, keen to learn something new. Cluster is still better than this IMO.

Millah with you effectively replacing sensuki, how many customs do you plan on adding to the rotation? Will You be adding 2 to fill the current gap so we have 7 maps or removing some and adding 4 maps?

Regards,
Swiftz
Posted on Wednesday, 1st February 2012
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Quote from abortioN on the 1st of February 2012:
just from loving the map on source i say two thumbs up
^

Looking forward to playing on it!
Posted on Wednesday, 1st February 2012
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Awesome map, the x5 guys played MEKA on it last night, and we all really enjoyed the play style and also the look of the map, its very cleanly made and we haven't noticed any bugs yet.
The map is about 5-10x better than cluster as it doesnt have as many massively open choke points, but still has a nice mid area for scope v scope battles. That being said it is definitely defence biased

100% keen playing this in competition in the upcoming season. (Punny )
Posted on Wednesday, 1st February 2012
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Haven't played it on cod4 yet.
Cluster though... Scope is so OP on defence lol
Posted on Wednesday, 1st February 2012
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Quote from Swiftz on the 1st of February 2012:
Played it once, it is a very confusing map.

***n tunnels and rooms everywhere.

Having said that, keen to learn something new. Cluster is still better than this IMO.

Millah with you effectively replacing sensuki, how many customs do you plan on adding to the rotation? Will You be adding 2 to fill the current gap so we have 7 maps or removing some and adding 4 maps?

Regards,
Swiftz
It doesn't look exactly like it does on source, but it's still very good You'll be fine!
Posted on Wednesday, 1st February 2012
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Personally I don't think season is viable.
Posted on Wednesday, 1st February 2012
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MP_Season Viable?