I like to hear some discussion regarding the maps.
Please keep it constructive and talk specifically about how each map is suitable or unsuitable for different gametypes.
Particularly S&D and TDM to begin with as these ladders will be put up first.
But Id also like to see feedback for other gametypes as it seems MW2 may be more suitable for something fresh.
Map List:
* Afghan - Medium sized open desert. Intense Demolition battles.
* Derail - Trainwreck in a large snowy area. Epic large battles.
* Estate - Cabin in the woods. Fight for control of the cabin.
* Favela - Alleyways of Brazil. Great for all game modes and all sizes.
* Highrise - Rooftop skyscraper. Hectic Domination games.
* Invasion - City in the desert. Classis street to street firefights.
* Karachi - Ravaged desert town. Tactical street fights abound.
* Quarry - Medium-sized quarry. Intense Capture the Flag matches.
* Rundown - Village in Brazil. Fight from all angles.
* Rust - Tiny desert sandstorm. Fast-paced action on a small map.
* Scrapyard - Small airplane gravelyard. Great for any number of players.
* Skidrow - Urban city fighting. In and out of apartments close range engagements.
* Sub Base - Snowy submarine base. Great vertical gameplay.
* Terminal - Medium sized airport. Great for all game modes.
* Underpass - Rainy underpass. Good balance of medium to long range fighting.
* Wasteland - Chernobyl in the open. Great for snipers and long range fighters.
Posted on Thursday, 12th November 2009