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Lansmash Brisbane (7th Feb) not BYO

Started by Paperclipzz on 3:47pm 4/2/10. 805 views and 29 posts, 0 users reading, last post by HypeR..

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Okay so a few people have taken a look at the information post and noticed its BYO. Well we have had many players backing out because of this, so this year at Lansmash we will be using ACL's setup of 8 Xbox's and 8 Televisions to play all our games. This means all you will have to bring is...

- Yourself
- Xbox360 Controller
- 360 Harddrive (Optional, We already have Profiles)
- Modern Warfare 2 Game Disc (Unfortunately we do not have 8 copies of the game )

There is still time to register a team and if you don't have a team, rock up at the event and we will put together a little team of our own .

The Gametypes for the day are as followed in this order over each match (A maximum of 5 matches will be played by each team, Depending on numbers).

Round 1 - Demolition
Round 2 - Domination
Round 3 - Capture the Flag
Round 4 - Search and Destroy
Round 5 - Sabotage

It is the best of 3 so you may not even play S&D and the 2nd round of Dom. The Rules and maps won't be reveled till the event, Each team will receive a copy of both the rules and maps on the day for there matches. You are more then welcome to bring your xbox + TV as you will have time in between the other teams games, to do as you wish. Although it is NOT required

If you have any further questions, Contact me via PM before the event

Edited once, 4/2/10 - 11:48pm.
Posted on Thursday, 4th February 2010
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I would like to make a note that the gametypes, layout, rules and maps are NOT going to be used for the 'ACL MW2 Circuit 2010' They will most likely change before the 1st event and we will keep you posted on ACL's new site once its released to the public.

Thank you
Posted on Thursday, 4th February 2010
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Couple of things that don't make sense.

1. If it's best of 3 there is no need to ever have the last 2 rounds.

2. Why are you playing Domination twice? Demolition is a better gametype for MW 2 due to Dominations stupid spawn points and is more competive IMO.

3. I would strongly advise you to not have TDM becaue it is about as competive on CoD as my left nut.

4. Why can't you realease the rules? Maps i understand but the rules,,,,,,,,,,,,,,,,,,again makes no sense
at all.

Edited once, 4/2/10 - 4:03pm.
Posted on Thursday, 4th February 2010
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Interesting
Posted on Thursday, 4th February 2010
LFC
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Quote from 'Saint on the 4th of February 2010:
Couple of things that don't make sense.

1. If it's best of 3 there is no need to ever have the last 2 rounds.

2. Why are you playing Domination twice? Demolition is a better gametype for MW 2 due to Dominations stupid spawn points and is more competive IMO.

3. I would strongly advise you to not have TDM becaue it is about as competive on CoD as my left nut.

4. Why can't you realease the rules? Maps i understand but the rules,,,,,,,,,,,,,,,,,,again makes no sense
at all.

1. Because we have 4 gametypes and we are trying out the AusHalo layout at the event.. Plus people get more game time this way.

2. Once again trial and error, I decided on Dom because it is a interesting gametype and I really wanna see how it goes in a Lan setting. Regardless of spawns, I don't think teams will make a massive advantage of it.

3. TDM may not be as competitive as the other gametypes, but people like to run around and shoot each other. Lansmash isnt a serious ACL event and is being taken as a 'fun' lan. With the lack of numbers a full test of our layout would be pointless.

4. I Wont release the rules for the simple fact that they arn't 100% done. I am still testing several rulesets and running over some weapon restrictions. The rules are pretty much based off CG at this point as CG currently have the best ruleset running for each gametype. With the ACL Circuit, The rules may change drastically from what we currently play.
Posted on Thursday, 4th February 2010
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should be good?
Posted on Thursday, 4th February 2010
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where in brisbane
Posted on Thursday, 4th February 2010
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sounds good i mite go down to watch or if i get a team...
Posted on Thursday, 4th February 2010
Swag on.
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Quote from Thaddius on the 4th of February 2010:
Quote from 'Saint on the 4th of February 2010:
Couple of things that don't make sense.

1. If it's best of 3 there is no need to ever have the last 2 rounds.

2. Why are you playing Domination twice? Demolition is a better gametype for MW 2 due to Dominations stupid spawn points and is more competive IMO.

3. I would strongly advise you to not have TDM becaue it is about as competive on CoD as my left nut.

4. Why can't you realease the rules? Maps i understand but the rules,,,,,,,,,,,,,,,,,,again makes no sense
at all.

1. Because we have 4 gametypes and we are trying out the AusHalo layout at the event.. Plus people get more game time this way.

2. Once again trial and error, I decided on Dom because it is a interesting gametype and I really wanna see how it goes in a Lan setting. Regardless of spawns, I don't think teams will make a massive advantage of it.

3. TDM may not be as competitive as the other gametypes, but people like to run around and shoot each other. Lansmash isnt a serious ACL event and is being taken as a 'fun' lan. With the lack of numbers a full test of our layout would be pointless.

4. I Wont release the rules for the simple fact that they arn't 100% done. I am still testing several rulesets and running over some weapon restrictions. The rules are pretty much based off CG at this point as CG currently have the best ruleset running for each gametype. With the ACL Circuit, The rules may change drastically from what we currently play.

1. 4 gametypes or not you stated it is best of 3 how can you have best of 3 over 5 rounds/maps?? That would be best of 5.

2. LAN setting? It will be exactly the same as it is played in a 4v4 match online it's not going to change just becasue you are at a LAN. Have you played 4v4 Domo? Do you know what i mean when i say the spawns are ******ed? If not i'll explain to you in my next post..........on another note no Demo and this is your testing LAN? WOW.

3. TDM @ Gosolid proved to everyone why it should never be considered in a comp but i spose if its for fun w/e.

4. Explain to me how you are testing these rulesets? How are you running over weapon restrictions? The 4v4 ruleset on CG is perfect and has been tested for the last 4 months. The last sentence of your post has me genuinely worried that a perfect ruleset is going to be ****ed with.
Posted on Thursday, 4th February 2010
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Nocturnal, you should save yourself some time and effort and use my reloaded rules and gametypes. I had already done my research on gametypes and gamerules that would be competitive and they worked well imo.

You certainly dont need to re-invent the wheel mate, as most of the hard work has been done by people that have played for alot longer than you. All you need to improve on from my reloaded gametypes and rules is the format of which they should be played. See below*

* For Example
Round 1
Map 1 Scrapyard Dem
Map 2 Highrise CTF
Map 3 Karachi SnD

And then

Round 2
Map 1 Invasion Dom
Map 2 Afghan Sab
Map 3 Fevela SnD

like that, and keep the format consistant like what they do in MLG with TS, Objective TS, Ob and so on. Although what i started doing at reloaded and from then on I have been culling maps for certain gametypes as they favour certain gametypes.

Also Saint said, and what i told Vanzo at Reloaded; Team Deathmatch is not viable for competitive play in Call of Duty as it is not fun nor competitive. You cannot ever expect it to be fun or competitive as we dont have a shield on to make it skillful. When people are playing for prizes or pride they will camp like bitches and it will hide with there back against a wall. I can see where you are coming from but until you have played a team deathmatch final or competition you cant really understand.

I love watching Team Slayer on Halo as it is who is more accurate and who is smarter. In Cod it is who gets the first kill and who can hide in the randiest positions.

My advice, steer away from TDM for any comp, and keep it to objectives where you need to work towards a common point in the map.
Posted on Thursday, 4th February 2010
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I see what your saying Donkey, But most gametypes a team can sit and camp it out. If the TDM is quick and on a single map, it should be fine. This is Completely a Fun comp and has no serious gaming side to it. With this said we can try new and different things without effecting the solid Circuit.

As for Saint, You can honestly sit here and tell me for hours how bad the spawns are and I still wouldn't take it out. Yes I made a mistake, it is best of 5 and we currently have 4 gametypes in the list so best of 3 aint gonna work. With the success of Halo and its Best of 5 we are giving it a shot with MW2, seeing how long it takes for all 5 matches and getting feedback on each gametype is essential. One persons views on a gametype will not change the world.

As for the rules we don't want to copy CyberGamer completely even though there rules are pretty solid, So we are going over, in depth kit restrictions and perks. If it doesn't work out we will resort to using CG rules but would like a ruleset of our own.

If you don't like how it is going to be run or how any future lans are going to be run... Don't attend... Simple. At this stage MW2 isn't taking off at all. To be honest MW2 wasn't the best idea for a circuit because of how Infinity Ward has produced the game, although We are still going to give it a shot. With Xbox players jumping on the next 'Big Thing' and not staying with a decent game like PC players.. It makes it hard to have a competitive circuit for anything here in Australia.

Halo will always keep its followers and will always be competitive. As for Call of Duty, they are producing games too quickly and not letting them settle into a nice little competitive series. Most Call of Duty games were never made to have decent LAN settings, you would think after this many games they would get it right.
Posted on Thursday, 4th February 2010
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We discussed Sab as another gametype but it didn't really take off because once again it can be a massive waste of time and camp fest. I suggested to put in Sab over Dom
Posted on Thursday, 4th February 2010
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Quote from Fray DONKEY on the 4th of February 2010:
Nocturnal, you should save yourself some time and effort and use my reloaded rules and gametypes. I had already done my research on gametypes and gamerules that would be competitive and they worked well imo.

You certainly dont need to re-invent the wheel mate, as most of the hard work has been done by people that have played for alot longer than you. All you need to improve on from my reloaded gametypes and rules is the format of which they should be played. See below*

I didn't have your gametypes and gamerules from Reloaded, I went to ask but you were in a clan match. Before you finished I put together my own stuff.. So essential re-inventing the wheel took me about 20 mins and wasn't awfully hard to put together. You make it sound as if I have been working weeks on the gametypes and rules, If you remember I was at reloaded and remembered quite a lot about the event.

As for rules, I have done them sooooo many times while being here on CG, I know them like the back of my hand.
Posted on Thursday, 4th February 2010
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I'm gonna be negative here sorry - TDM is hopeless as a competitive gametype.

We keep it on the online ladders to keep people happy - in a LAN situation, it literally amounts to a camp-fest. Recently I attended the GoSolid LAN in Melbourne, and even the less-competitive matches had the time limit run out.

It doesn't work.
Posted on Thursday, 4th February 2010
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There isn't much else to play though, We really wanna try out best of 5.. But surprisingly MW2's Gametypes suck for Lan. We don't really want to Double up on a gametype, but there isn't much option. Some say HQ is yet another option that could be put in
Posted on Thursday, 4th February 2010
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Lansmash Brisbane (7th Feb) not BYO