Like scotsman said it all relies on who's got the best spawn for sabo
If we played the cod4 ruleset of sabotage which is first to win 2-0 it goes all day

and if its first to one whoever has best spawn wins unless there terrible
Stuns wernt as OP as everyone feared they mearly slowed down the flag runners/leightweight runners and the only problem i saw was the double stun semtex combination but i spose if your getting caught up at one spot for a large amount of time you deserve to die anyway
Domination was played throughout cod4 and i think it should be let go for MW2 as demo and flag are awesome gametypes which are new and a lot of fun. Also the spawns are ******ed and i found alot of people just hid until they hear "losing B" pop up double stun semtex and kill the flag.
We play Flag and demo theres your fast paced gametypes then you throw in SnD for your
slow gametype then you have a good mix.
In future i think for finals that you should just do 2demo's 2flags and 1 massive 8round SnD switch @ every 4 so its still possible to shoutcast without the massive confusion of who's attacking and who's defending
Well run comp saint and woodzy ily<3
+gamestop has taken out karachi demo + flag from the rotation completely so yeh might wanna rule it out.
Even though it is good for 24rounds no perks for ACL killgametypes, its poison = [
Edited once, 14/2/10 - 6:23pm.
Posted on Sunday, 14th February 2010