Quote from Xcel:
If they do it, do we have a choice?
I think it would be absolutely disgusting. Imagine rotating from one bombsite to another at jogging pace instead of sprinting. If the maps are anything like the ones in the beta.. **** that.
Also using hit-registration as a reason to remove sprint is just stupid. I haven't had an issue hitting a player that is sprinting, nor should that even be considered a reason to remove sprint.
As for cookable nades, couldn't care less. They do such little damage it wouldn't really matter.
Finally I think with sprint on, it still requires aim and focus, if anything I think it would require and equal amount if not more of it.
I don't see too much of a benefit from removing sprint, it just slows the game down that much more. I mean the game is a LOT slower than CoD4 is. I'm sure the people who could handle CoD4 can handle playing WaW with sprint enabled.
Yeah we preety much follow what euro do.. Same with cod4 i imagine.
Xcel brought up a interesting point about running between bomb sites. I guess its hard to judge as we dont know all the maps that are coming out yet.
If they are anything like castle and makin, i dont see crossing between bombsites to be too hard. If they are like the other one, then yeah i agree.
Although i still think the benefits from removing sprint far outweigh that. Lets try and bring back some of the skill in the game, god knows how anooying it is to be killed by some lil dickweed of a player you know that your 10x better than purely cause he jumped the corner at the right time. I dont really expect the cgm/cgo players to agree wtih me; as spraying and praying is what they rely on, but i'm sure that the CGi players will see where i'm coming from.
Posted on Friday, 31st October 2008