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Oceania Masters Gathering Tournament : LOCKED

Rules for PC: OMG DotA please read them carefully and remember to re-check them regularly.

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Rules

Oceania Masters Gathering DotA 5v5 Rules





1. General Tournament Rules:

# 1.1.

By default ALL games are to be played via Garena - War3 RPG - Oceania - Cybergamer Room.

# 1.2.

It is now compulsory to add your Garena username to your profile. If you have not entered your Garena Username, click here to enter it.

# 1.3.

Teams must contact each other 15 minutes before the match time. This MUST be done by using the Garena - War 3 RPG - Oceania - Cybergamer Room.

# 1.4.

The teams have to contact each other before the match time, after this you have 15 minutes to get your team in the hosted game. You may deviate from this if the other team agrees.

# 1.5.

A total limit of 6 rostered players per team. Players allowed to play are only those who are on your team roster labelled as member, lieutenant or captain. Ineligible players are prohibited to play.

# 1.6.

The minimum number of allowed players in a team for a scheduled match is FOUR. Any less then this, and it is an automatic loss.

# 1.7.

Breaking rules results in a punishment by the tournament administration, depending on the severity of the rule break.

# 1.8.

If a single rule violates the terms of fair competition the administration is free to override this rule in order to keep the basics of fair play.

# 1.9.

All players must be from the Oceania region (Australia, New Zealand, and the islands).



2. Playing Matches:

# 2.1.

Warcraft III Patch v1.24d.

# 2.2.

The map is DotA v6.64 (or latest stable version)

-

No item restrictions

-

No hero restrictions

-

No item pooling

Pooling ONLY allowed for the following items:

  • Clarity Potion
  • Healing Salve
  • Ancient Tango of Essifation
  • Empty Bottle
  • Observer Wards
  • Sentry Wards
  • Dust of Appearance
  • Animal Courier
  • Scroll of Town Portal
  • Flying Courier
  • Gem of True Sight
  • Cheese

# 2.3.

The mode in-game is 'Captains Mode' (-CM). It is forbidden to pause the game during the draft.

# 2.4.

'TEAM 1' play as 'Sentinel' and 'TEAM 2 'as 'Scourge'.

# 2.5.

A game ends when the throne / tree is destroyed, the majority of one team leave the game, or the team captain forfeits.



3. Remakes and Disconnections:

# 3.1.

There is a limit of two remakes per team for each game. In case both teams agree you can do more.

# 3.2.

The game cannot be remade after the first 5 minutes have passed and / or one player's hero has been killed by the enemy team.

# 3.3.

Abusing the remake possibility will result in a default loss.

# 3.4.

If one player disconnects and there is no remake, you are allowed to:

-

Use the hero

-

Sell all items from the hero using the hero.

You are not allowed to:

-

Take the hero's items to sell or use.

# 3.5.

After a remake the players have to pick the same heroes and same items and assume the same lanes as before. In case both teams agree you are of course allowed to do a remake with new items and / or lanes.



4. Save Games:

# 4.1.

Teams are encouraged to save the game every 10 minutes or after major events (big team fights, roshan kills, barracks kills, etc.). Both teams are responsible for saving the game. You should always announce a save with a countdown and / or a pause. Save often!

# 4.2.

When there are problems with the game (no saves or the host disconnects at 55 minutes and the last save was at 15 minutes, etc.) you must contact a ladder admin who will decide what happens.



5. Other Rules & Regulations:

# 5.1.

Each team has a maximum of two pauses, 5 minutes, per team. If the other team agrees the pause can be extended past 5 minutes, before pausing and unpausing you need to inform your enemy about this with a count down, so you don't get any advantage. Special pauses (after a disconnect, to save a game, etc) do not count towards this limit. Abuse of the pause function might result in a default loss.

# 5.2.

The administration can postpone matches if they have been informed of any special conditions well before the actual match time.

# 5.3.

Once a game has started, no substitutes can be made unless the other team agrees. This includes when the drafting is completed but gameplay has not yet started.



6. Known Bugs and Restrictions:

# 6.1.

Bug using may result in a default loss.

# 6.2.

Players are expected to know what the bugs are. We will not entertain such excuses as: "I didn't know it did that" or anything along such lines.

# 6.3.

No UI MODS allowed.

# 6.4.

It is not allowed to use hero skills to block or stop the creeps pathway (e.g. Furion's Spout, Earthshaker's Fissure), but creep pulling. luring, delaying is allowed.

# 6.5.

Completely closing the entrance to the base using abilities is forbidden, as is rendering creeps unable to reach their destination by the use of similar abilities.

# 6.6.

Players are not allowed to attack towers or other buildings inside the enemy base (this excludes the first and second tower on each lane) without creep support. You are allowed to attack any building in enemy base if there are already creeps inside the base. You don't have to cancel your attack if all creeps are dead. Towers that are deniable are allowed to be attacked without creep support.

# 6.7.

Activating the enemies team glyph of fortification is forbidden.(e.g. with a crow)



7. GameStah:

# 7.1.

Teams are not allowed any Observers or Referees in any of the matches. The ONLY Referees allowed in a match are GameStah shoutcasters and Oceania Masters Gathering admin.

# 7.2.

Matches to be shoutcasted will be marked with the GameStah logo

1

, when your match is set to be casted the host must have two 'Referee' slots free.

1



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8. Getting Help:

# 8.1.

If teams cannot decide who hosts, please ask for a coin flip from a ladder admin or search for a neutral host.

# 8.2.

If you have any problems or questions you can seek help from any of the ladder admins.

# 8.3.

Contact Admins (PM / Chatroom / Instant Message):

Garena Admin:

-

Lethal_Dragon aka XIII.Dragon

-

lHadouKENl

Cybergamer Admin:

-

Visual

-

sulmar

-

frequency